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Change-Id: If981333f7a3d78028d4f08c59867453d4192b955
Task-number: QTBUG-81058
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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The only noteworth change is where a loop around spy.events modified
the container using takeFirst(). There was no reason to do so, so it
was changed to use the loop variable instead of the result of taking.
Change-Id: I02c62a7c2efc5d042c6e669fe5daddd7da7e85d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This reverts commit c8964b8f1cf56718a189b0f57bad446cec30a8b8.
QDoc now supports documentation-specific custom module headers
and include headers that allow us to keep using a single
documentation project that covers multiple modules.
Change-Id: I84706a7149097a6b03f0f266e55d6f712a6c773e
Reviewed-by: Martin Smith <martin.smith@qt.io>
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QDoc in Qt 5.11 will use Clang (libclang) to parse C++ documentation.
In order to do that, Clang needs to have the include paths available
when parsing source; qmake provides that information to QDoc but only
when the documentation project is located under the correct module
(source) path.
By having dedicated doc projects for Qt 3D Core, Render, Input, etc.
the number of documentation warnings is signicantly reduced. A
top-level 'Qt 3D' project is still kept, and contains the landing page,
overview, examples, and top-level 'C++ classes' and 'QML types' pages
that list all types documented across all Qt 3D submodules.
Change-Id: Id5936de36f31c2a8764a64e1e9d7ae0d10e8ab14
Reviewed-by: Martin Smith <martin.smith@qt.io>
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Change-Id: Ifa8d2def025608de6731b6391145df9ebb430d9f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Keeping inline with other aspects.
Change-Id: I353a5121d53a23c1385252d750140262482514db
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Add empty aspect that will provide key-frame animation
support within Qt 3D.
Change-Id: Ife26ad58229aada74c1c6eca2148fc97b22267b0
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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