Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | QChannelMapping: only send const char *propertyName to backend | Paul Lemire | 2019-05-10 | 1 | -5/+0 |
* | Animations: handle variable length properties | Paul Lemire | 2019-04-03 | 1 | -0/+5 |
* | Split animation callback handling into its own frontend class | Sean Harmer | 2017-11-16 | 1 | -4/+8 |
* | Make sure m_mappingType is initialized in ChannelMapping | Svenn-Arne Dragly | 2017-11-15 | 1 | -0/+1 |
* | Extend buildPropertyMappings to support skeleton mapping use case | Sean Harmer | 2017-10-03 | 1 | -0/+6 |
* | Extend buildRequiredChannelsAndTypes to handle indexed targets | Sean Harmer | 2017-09-02 | 1 | -0/+3 |
* | Mirror QSkeletonMapping properties to ChannelMapping backend node | Sean Harmer | 2017-09-02 | 1 | -1/+8 |
* | Create backend nodes for any QAbstractChannelMapping subclass | Sean Harmer | 2017-09-02 | 1 | -9/+26 |
* | Add support for animation callbacks | Laszlo Agocs | 2017-06-23 | 1 | -0/+10 |
* | Add job to process running clip animators | Sean Harmer | 2017-01-27 | 1 | -0/+10 |
* | Add API to map animation channels to properties | Sean Harmer | 2017-01-27 | 1 | -0/+96 |