| Commit message (Collapse) | Author | Age | Files | Lines |
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Introduces "clock" property to QAbstractClipAnimator and updates
associated tests. Updated backend animator nodes and associated
evaluation jobs.
Change-Id: Id18cabdd710b9b7253772642f21f63043d316a42
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Let QChannelMapping optionally specify a callback, which then gets
invoked either directly on a worker thread or the gui thread.
Change-Id: I871776f47cc921ceb254f9dc1a7b89ae5c5618d8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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It handles both loadign from file and from data constructed using the
public API.
Change-Id: Ic9e71dc60c36869548323312f7129df6c9edd763
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Will make it easier to read once we introduce a vector of ClipResults
which will be needed shortly.
Change-Id: I97c2ae3fcd431b075db96f255fdffcc117529a63
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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For consistency.
Change-Id: I83bce109ee12fee1688d8ac9d120b82cd6c47659
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Be less verbose and for consistency with evaluationDataForClip.
Change-Id: Ifcd1ffe5275dab8dfbfcd4c90719bf33d4a9509f
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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It was stateless, so make the static member functions free functions
and export them for auto tests. We're already in the
Qt3DAnimation::Animation namespace so this removes some visual clutter.
Change-Id: I4e1a72c47d5bd4afb807ce5f6dc80dc0ce4bb213
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Introduced an abstract base class for types of animation clip. Also
renamed QAnimationClip to QAnimationClipLoader since it loads data
from files.
Also renamed corresponding backend type and fixed up unit tests
accordingly.
Task-number: QTBUG-58898
Change-Id: I01a96e108cbbcd12e01913693e96610598965018
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: Ifa8d2def025608de6731b6391145df9ebb430d9f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Id536ec0433f0f2f25c42d115fbf90b99e6d3844e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Ass this will be reused by the blend tree animator
Change-Id: I61ef91b74e91778f380f794ba221f56761129cfa
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Introduces more logic to QNode::sceneChangeEvent to set
properties being animated without every QNode subclass
needing to override it. We can like do a follow up commit
that removes some such overrides.
Change-Id: I2a96e0929b2fbd39ca3866908fee11c842bede42
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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