| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Facilitates building against Qt 5.15.
Will migrate to std::vector over time.
Change-Id: I5db14c9ea95b38e4b2d596d7397fef76f6baf118
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
Fix some const correctness.
Use list-initialization.
Task-number: QTBUG-84469
Change-Id: I9c56742581f48f89a3b02e4121fae414117c7a25
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\
| |
| |
| | |
Change-Id: Ia21242e692ef6f9ba1eb8d68b93e017a7439d73c
|
| |
| |
| |
| |
| | |
Change-Id: I4499e945481a22adfbafcc82198f7c411d04301b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|/
|
|
|
|
|
|
| |
Also fix usages of text stream operators.
Change-Id: I8f3fe9475749f10f33c8eb750befa8845ccc37d6
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
|
|
|
|
|
| |
Change-Id: Ic6aa6fd1c1a1e7757dba9466b59d20834b56e246
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I19c1907371d9d131295558eb19c297d544ebef7d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\
| |
| |
| |
| |
| |
| | |
Conflicts:
src/animation/backend/animationutils.cpp
Change-Id: I6bd0d1d15da00537a0bb064fc828b2460584b8e8
|
| |
| |
| |
| |
| | |
Change-Id: I4a9044933b182a2e0eba745483f1b8bc214dcdba
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|/
|
|
|
|
|
| |
Needed for animartion aspect support of skeletons.
Change-Id: I89027a62ffcac68318ef8c8645b4720e71ff1697
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: Ib014b4ad7adc6604e600afc489e3dafaf0e299c1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I5be059618f22676491e08aa2fc0252c806073b07
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Rename:
Groups -> Channels
Channels -> ChannelComponents
Update function and variable names accordingly.
Also updated ChannelComponents to contain not only the component suffix
to make them more readable in large files.
Replaced animation clip in AnimationUtils unit test and adjusted
suffix -> component index mapping code to use upper case.
Will update clips in manual test in a follow up commit.
Change-Id: If5ed565d57efbed07a4d6771336a14f6a4cddb65
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Defers the actual work to AnimationClip. Also made all backend nodes
have a common base class to make it easy to track the Handler.
Added a manual test to exercise this and which we can build up
over time as we add API.
Change-Id: I7cdd8da948498544059ba51efe38642dd54ea410
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
Uses a couple of helper classes to do the tricky mathematics.
Change-Id: I3245c0e282a5eeede3d596ca99ac2c78e34f23ef
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|