| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
When passing around animator handles, care must be taken before
actually using them since the animator component may have been
destroyed in the meantime.
Change-Id: Ib963d1422e1626b5a06e5bb157a0b6aab76b961d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
It handles both loadign from file and from data constructed using the
public API.
Change-Id: Ic9e71dc60c36869548323312f7129df6c9edd763
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
|
| |
It was stateless, so make the static member functions free functions
and export them for auto tests. We're already in the
Qt3DAnimation::Animation namespace so this removes some visual clutter.
Change-Id: I4e1a72c47d5bd4afb807ce5f6dc80dc0ce4bb213
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Introduced an abstract base class for types of animation clip. Also
renamed QAnimationClip to QAnimationClipLoader since it loads data
from files.
Also renamed corresponding backend type and fixed up unit tests
accordingly.
Task-number: QTBUG-58898
Change-Id: I01a96e108cbbcd12e01913693e96610598965018
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
|
|
|
|
|
| |
Change-Id: Ifa8d2def025608de6731b6391145df9ebb430d9f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Ass this will be reused by the blend tree animator
Change-Id: I61ef91b74e91778f380f794ba221f56761129cfa
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
| |
Introduces more logic to QNode::sceneChangeEvent to set
properties being animated without every QNode subclass
needing to override it. We can like do a follow up commit
that removes some such overrides.
Change-Id: I2a96e0929b2fbd39ca3866908fee11c842bede42
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
Change-Id: I198a5d0d198c56756e4ac045527e02969b4dcecb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|