| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
| |
Built with QtQuick disabled.
- C++17 required
- minor issues with QList vs QVector
- QMutexLocker templated vs not
- moc forward declaration handling
Change-Id: I5540625e74e2c009e528f56203e4b88be8d54599
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Facilitates building against Qt 5.15.
Will migrate to std::vector over time.
Change-Id: I5db14c9ea95b38e4b2d596d7397fef76f6baf118
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
- QVariant::Type deprecated, use QMetaType related APIs
- QNodeId not used as reference in for loops (nop but really noisy)
- some unused code
Change-Id: I291219207fcd1ad0bf89533b4e2bb5fa47a353bb
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
| |
Since we have long depended on C++11 now, all of these can go.
Change-Id: I8808af2cd5ce192864c636b521dadd7de189563b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
Check that the handle is not already in the lists. Avoids doing
the same updates several times in the
Pick-to: 5.15
Change-Id: I385b150de23a2ae7f2274c7d7350a065bb0c34f5
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Previous fix for compile issue forgot to account for the fact that
the data changes after being registered with the class.
Change-Id: Ice5238221f190f758ec3f25d883c56877c185e1c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Pick-to: 5.15
Pick-to: 5.12
Change-Id: I811c1a7334674d670f42eb46195e2e0e23b690f3
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-86410
Change-Id: I26427d65de72c86f952b076259979f90eaef87f4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Iaba2780c2ac28181cce15ae350fadd755a51999f
Reviewed-by: Daniel Smith <Daniel.Smith@qt.io>
|
|
|
|
|
| |
Change-Id: Ib480a8eef157102df8f89a75983cd4d8d46a9388
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
Fix some const correctness.
Use list-initialization.
Task-number: QTBUG-84469
Change-Id: I9c56742581f48f89a3b02e4121fae414117c7a25
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I1314bd4d37ad17442ebd6287f571e41bc5d25490
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
| |
Change-Id: Ia65be6befec3aa07080650ad82c59053b6d3670b
Pick-to: 5.15
Pick-to: 5.12
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
| |
This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I2e126d0be8efa0aa89c4a91a681b549f38c8cec4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|\
| |
| |
| | |
Change-Id: Id669d5c1aab29965eac0dabd1cb497e908dac23e
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Was caused by incorrect dependencies on the jobs.
Introduced a clearDependencies on QAspectJobPrivate to clear all
dependencies as removeDepencies(emptyVector) only removes null
dependencies.
Change-Id: I8119a9edaf841db6c5ab2a971dc5640da2192cba
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
| |
| |
| |
| |
| |
| |
| | |
Avoids wasting time adding to it given it's not used.
Change-Id: I7a3f30a7d56cb34bb60c79661aee0061c0dcb577
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The job it does takes a fair amount of time and only needs to run occasionally.
We would reset the normalized time on the backend node every frame which then
lead to a dirty set being set when synching again with the frontend. This might
not have happened every frame prior to the synching refactorings. However
currently, after every animation step, the dirty set would be reset and the job
scheduled to run again even though nothing had really changed.
This patch fixes that by setting the normalized time on the backend node prior
to the synching with the frontend. That way, when we sync with the frontend
the values are either identical when playing the animation unless the user
really has changed the normalizedTime value.
Change-Id: Iade4e7bfd47d34ef083d8e3398180a71630c0c81
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| | |
When reaching a normalized time of 0 they would otherwise continue
to run
Change-Id: Idaea755d3a12f9c9da9c25732c2221e9b3f9f4c7
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Removes need to per aspect overrides of
QAbstractAspectPrivate::syncDirtyFrontEndNode which was required
in Qt5 to preserve BC.
Change-Id: Ib3b05af1c3ded1c985d35e4dec0fe203cdc907cb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
| |
| |
| |
| |
| |
| |
| | |
Move QBuffer, QAttribute, QGeometry to Qt3DCore.
Change-Id: I59dfd091eefadcada93350b3aba955f40b304385
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|\|
| |
| |
| | |
Change-Id: I2777f6a40b9029ef5569a84e04f9e18a914504e7
|
| |
| |
| |
| |
| | |
Change-Id: If450816fadce4adad4881938ecaea9c4000afe16
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|/
|
|
|
|
|
| |
Mostly old messaging API
Change-Id: I17eb2206b2ede56d2f7d36375d5e711d6149019f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Many are moving to opengl module in qt6, will make merging
easier.
Change-Id: I0ad08510e6999a5d887d9197fe2cb0dc21919fb9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
| |
Change-Id: I8f3fe9475749f10f33c8eb750befa8845ccc37d6
(cherry picked from commit 58db7d01e0d424fdf46baa70e2e41b8009429c78)
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
|
|
|
|
|
|
|
| |
d521b994450f0a4febbd789ba66701ba24fdbe22
Change-Id: Ibe6d608e8400e69b50775c0eb156e74e4e90b25c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
It is being deprecated.
Change-Id: Idb6e794be1a26a3ca7c1d19ac1f47e4a0125f11b
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
|
|
|
|
|
| |
Change-Id: I8e64f061147af10a0d017238664c483724047059
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
|
|
|
|
|
|
|
| |
Made the d_ptr private again.
Change-Id: Ia5ba23b03cd22290d5c922e9a1c657a67ff98977
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I00c875b48d838170fddf0b92f0ac5592828c6f0f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Remove useless includes, clear up commented out or unused code
Change-Id: Id3382b16108d79f1e2522d43463c8d70aef8fcb2
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
| |
Change-Id: I5622f9784628b7217f6e37c700ac314b7264f439
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Animation data is now stored in the job which propagates
them to the frontend at the end of the frame.
Animated properties are passed using Qt's property system.
Animated poses are passed via the frontend skeleton node.
Syncing on new frame will take care of propagating both for use in
other aspects.
Callbacks are called by the job directly or stored and invoked on
the main thread depending on the callback setting.
Change-Id: I78675715799300bc1b27f854f1a445c00a2ac734
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I41f8de8776c40cf9ed4f08c33bd480a719aa1c82
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I8f8967185d3db8220808135a7e81bdae411186fc
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
Remove include statements for classes that are no longer used. Makes
it easier to find remaining use cases that need addressed before
complete removal in Qt 6.
Change-Id: I60529ba1929ad64b162d3847d5df47cde2a60dad
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I066b6742cc272155f55322e3aaf73e28980341d0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
QChannelMapping, QSkeletonMapping and QCallbackMapping updated.
Change-Id: I10b78d86856f6ad01fbb313fdcbe9f87f6d926ac
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I91ce052b27eb822e79b80fa11ccd3d4b9f76ded4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I14add80f1519ec3047f7e5e925136230dec6874b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: If1349879cd05ce8616152ef4f5395c76b961ab74
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
Nothing to sync and keep old message based method for
backend to backend communication
Change-Id: I494f1e8ba62aa772e87878959754a3e6a67681a1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I6b00f22196d29b5219e27e5084c379b69b68c6e5
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I33cd39df0762a54c7d1beb74b57fd804bb2ae3e9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I37183c67b3f6e8b08a1b050693879aa811cf48c9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I22713a75f59075b1fe997405ad770f3a95ec37ac
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I4333cb98d4339fa9dc02ebb27231aad748fdb3c2
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: Ib70df957a8eb40d032aeb314fab01e7479e7150a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
| |
We might provide it later, current approach forces it to be set at
construction time which doesn't work if you use delayed loading of
meshes and mappers.
Change-Id: I8ee95d4751cb951d3a99c2fb80b1d5ba77905a2d
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|