| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit 03e5f60e585701608c1181365faee484d7a1f14c.
Revert of commercial license headers is required for
Qt 5.15.3 opensource release.
Task-number: QTBUG-91108
Change-Id: I359e89ed77b1b2750607617d138ebb6c316f0296
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Updated header.COMM to the files in tqtc-qt3d. Examples,
documentation files or tests are not updated.
The commercial license header may contain some
additional lines so that its line count equals
with the earlier license header. Reason for this
is that some autotests use hard coded line numbers
and a change in the line count causes failures in
tests.
Task-number: QTQAINFRA-4155
Change-Id: I139c8ad72c042b0900239decc36cfed4bc1c4951
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
|
|
|
|
|
| |
Change-Id: I7503f87550487528956cd97606a24e25cf2e5144
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
| |
Analogous to QAnimationClipLoader but gets the animation data
from the application rather than from a baked file.
Change-Id: I85cb29fb021e6969b82b814077f68eeef5927f04
Reviewed-by: Mike Krus <mike.krus@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Introduced an abstract base class for types of animation clip. Also
renamed QAnimationClip to QAnimationClipLoader since it loads data
from files.
Also renamed corresponding backend type and fixed up unit tests
accordingly.
Task-number: QTBUG-58898
Change-Id: I01a96e108cbbcd12e01913693e96610598965018
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
|
|
|
|
|
| |
Change-Id: Iaafb8b385658be446098d982702955810f76d7c6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I5ef29ada7fd6584674d98162f7106177e199b720
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
Represents an animation clip. To keep the public API minimal just use
a source property for now. API can be extended later to allow the user
to procedurally create animation clips.
Assumption for now is that we can export a suitable format from a
digital content creation tool such as blender.
Change-Id: Ie18b642a92e3cedb1833f013ffe1f7c0f5d07dac
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|