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* Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-231-20/+20
| | | | | | | | | | | This reverts commit 03e5f60e585701608c1181365faee484d7a1f14c. Revert of commercial license headers is required for Qt 5.15.3 opensource release. Task-number: QTBUG-91108 Change-Id: I359e89ed77b1b2750607617d138ebb6c316f0296 Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
* Update commercial license headersTarja Sundqvist2021-02-021-20/+20
| | | | | | | | | | | | | | | | Updated header.COMM to the files in tqtc-qt3d. Examples, documentation files or tests are not updated. The commercial license header may contain some additional lines so that its line count equals with the earlier license header. Reason for this is that some autotests use hard coded line numbers and a change in the line count causes failures in tests. Task-number: QTQAINFRA-4155 Change-Id: I139c8ad72c042b0900239decc36cfed4bc1c4951 Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
| | | | | | | | | | | | Qt expects the export macros to have Q_ prefixes, otherwise the symbol versioning script won't find them and mark them. Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from src/doc/qt3d.qdocconf Task-number: QTBUG-74752 Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-1/+1
| | | | | Change-Id: I92c955068e233c50043ad7d06a32300dd386c24d Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Mark protected ctor in QBlendedClipAnimator explicitSean Harmer2017-03-271-1/+1
| | | | | Change-Id: I49b266fb1ba290ddca794185bd3238518a500f48 Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
* Have QBlendedClipAnimator inherit from QAbstractClipAnimatorKevin Ottens2017-02-231-15/+2
| | | | | | Change-Id: I3141c9fc9f5cc3fbdd2635b45517b684f5ebdec7 Task-Id: QTBUG-58899 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Build blend trees and execute themPaul Lemire2017-01-291-0/+4
| | | | | | | | Also added loops property to the blendedclipanimator as mandated by rebase. Note: only handles LERP with single node for now Change-Id: I91e071467c604279262ec04288bc7f8b2b19f4a1 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Completed BlenderAnimator frontend and backendPaul Lemire2017-01-291-1/+16
| | | | | Change-Id: I5d463467811afe6245b278a1b277ec20159d3440 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add animation componentsSean Harmer2017-01-271-0/+76
Three levels of animation playback are available at present for keyframe animation: 1) Direct playback of a clip via QClipAnimator 2) Playback of a blend tree of clips via QBlendedClipAnimator 3) Playback of a set of blend trees controlled with a state machine via QConductedClipAnimator This commit adds the frontend and backend nodes for all 3 components and registers them. The blended and conducted animator components are just empty skeletons for now. Change-Id: If2f0a912c003f3d20f830a8f6174946eea6b47e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>