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Change-Id: I68d386671c271462a4b156ba9e0f61222a9c79c3
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If86115308a403e7fa7950488a8ca6c8dac966c1e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Can be activated at adding a QDebugOverlay in the frame graph to
identify which surface it should be renderer one (renders only
once on first branch that contains such a node).
Can be also activated on the forward renderer from Qt3DExtras.
- Shows information about FPS and number of
jobs/renderviews/commands/vertices/entities/geometries/textures...
- Allows to toggle job and gl call tracing and open folder where
trace files are stored
- Windows to show and dump glinfo and renderview/command details to the
console
Change-Id: I286ff85760e8f8f0604a23458883ff22229bda94
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ifda1f6f69a6dc58d426dfddbd711620c185a30ab
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Task-number: QTBUG-77839
Change-Id: Idc33626c604a247044c9f682fac0f8dfc5ff3fcd
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Conflicts:
.qmake.conf
Change-Id: Id34a7e40a1bd8f5bfbf87d3f3c06129bdfaebdf1
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This change adds missing C++ and/or QML documentation for:
* enum QBuffer::AccessType
* QBuffer::accessType()
* QBuffer::dataAvailable()
* ForwardRenderer::externalRenderTargetSize
* enumeration Qt3D.Render.Light::type
* Qt3D.Render.Light::color
* Qt3D.Render.Light::intensity
Fixes: QTBUG-73071
Change-Id: I48b13cb8001558b20bd801b6f96f5b5933144d82
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: Ie58dc01a3796c5ba130fc3c2cc30d492a9387582
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I1b02b6920b9525f4ced75271d36f07890a77f7fc
Reviewed-by: Martin Smith <martin.smith@qt.io>
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Follow the pattern from other modules and put Q_INIT_RESOURCES in a static function
outside all namespaces. INTEGRITY reportedly has linking issues without this.
Task-number: QTBUG-64468
Change-Id: Iccdd03f5384765251a94502766a445a6c6d732b0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Kimmo Ollila <kimmo.ollila@qt.io>
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
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The Qt3DRender part is clear and we have a good global place to do the
Q_INIT_RESOURCE call.
Extras is debatable since there is no good place. Quick is already handled
via the import plugins, but pure C++ applications also need this in static
builds. For now add it to QForwardRenderer and Qt3DWindow. This should
cover the common use cases for the materials in extras.
Task-number: QTBUG-64279
Change-Id: I276e8d4265f4527736d415b07dbf03e9d8904adf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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qmorphphongmaterial.h:57: warning: No documentation for 'Qt3DExtras::QMorphPhongMaterial::interpolator'
qextrudedtextmesh.cpp: No documentation for 'Qt3DExtras::QExtrudedTextMesh::depth', ::font and ::text
qextrudedtextgeometry.h:79: warning: No documentation for 'Qt3DExtras::QExtrudedTextGeometry::indexAttribute', ::normalAttribute and ::text
Change-Id: Ib6bb0310be3b9e3a735bb90194a79dfb295c258b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I67d5d23bdec1c01ef3e31cfdd47f4e4dd8eeacf4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The QML based ForwardRenderer was slightly different:
* window property instead of surface, so we provide an alias window
name for surface in QForwardRenderer
* frustumCulling property to control the corresponding node, also added
here.
Change-Id: I7ec51ee27e97c612ba09b73a43cf4d1baba343bf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/render/framegraph/qrendersurfaceselector.cpp
src/render/frontend/qrendersettings.cpp
src/render/jobs/renderviewjobutils_p.h
tests/auto/render/render.pro
Change-Id: Ibe9eb962e3990e07f01a5608a2d60c79bc4c160f
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Change-Id: Ic9fcfa41caa8773a1fa12fa42c6345292ae6160e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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So that we can benefit from compile time check
Change-Id: Idefd4f59d498255162a09aae0e5db372d258b242
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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Change-Id: I6582790c69861ee7a3920880873d43b427aeb955
Task-number: QTBUG-55333
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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