| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Turns out that on initialize is called in the AspectThread.
Since event filters objects need to be created in the same thread
as the event source (the main thread), code has to be corrected.
Now the eventSourceHelper is created directly by the InputHandler when it is
created (as it's created in the main thread). Then onInitialize only takes
care of setting the eventFilterService which isn't available before.
Change-Id: I2cb18372337793230625f699a2ed51c7331af971
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Getting rid of set data and the refactoring on setting the surface implies
that:
- Given the FrameGraph configuration, there may be several RenderViews
each having a different RenderSurfaceSelector/Window
- This means that the Renderer/QRenderAspect can't know about the surface
before reading the scene
- This means that the Renderer may be dealing with more than 1 window
- This means that initialization, render and shutdown procedures will have to
be updated accordingly
Therefore the Renderer was refactored to:
- Be initialized without knowing about a surface
- For each RenderView, check the surface and if different from the previous
one:
* Make the context current with it
* Create the appropriate glHelpers (as Surfaces may have != formats)
TO DO:
- Fix picking
- Fix windows exposition
- Fix shutdown / detection of all windows beging closed
Change-Id: I49d070b05f46be4b26cfb57e494feba145d1da9c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I2edf49248cff1bc8087f6ea5398e11f5fd7965c4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Idab8e24f80ae2be457bbc790f6784db8e02d5a2f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I4445f150016db8a79997ecc5324e42b024b489b8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I91b76f1206fa0b6c398f0913586757c6419936b4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I6fae57e8d76f464be3bfcd0cc4e63b7ca5fe3e48
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Takes care of setting the settings on the InputHandler at most once.
Change-Id: Ie674f778aec9ccd81d1a41ebbfec3cf61fb21bc4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I33be7349d5c61554402d9373ff04547b186d2d8e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I4f8ba75e95ab479c816a9f6eca341edd45c01e3c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Will be used to specify the event source for mouse/keyboard to be used by the
QInputAspect as a replacement for setData
Change-Id: Icd3ab33f5e2d7a198c4747683da5bc902de62221
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Iac5e6bfd2ad67b3c1c9a794ea528204eff238d20
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Otherwise the backend node for the logical device may not be created
Change-Id: I90e8185b4e1f1cf4333d7f8b06e654e1e2b6de57
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Also get rid of Qt3DRender::QWindow and of the hard codes camera
controller.
Change-Id: I307735d01caf97b7a690b28de8dc99fc9866c35f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I0b6a0456195d64c284a599e3bf08781e30bb723b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I51dbd9eaedfd8b152e3f65c0c9e16cf81e69fb02
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Ib3128b7942c896a987b04d0e9fdddff9f295da93
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
GenericDevice can be used to deliver events to Qt3D from any device
which is not handled already by Qt3D.
What the user need to do is to instantiate a GenericDevice object,
set GenericDevice::axesMap and GenericDevice::buttonsMap properties,
then use GenericDevice::axisEvent and GenericDevice::buttonEvent signals
to deliver the events.
[ChangeLog][Input] added GenericDevice
Change-Id: Iaef3ff8fabf5002de41d55587ddf1352e6a3e458
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\
| |
| |
| |
| |
| |
| | |
Conflicts:
examples/qt3d/qgltf/main.qml
Change-Id: I03d4cc679a7812fb114461609e481d43a0bc5390
|
| |
| |
| |
| |
| | |
Change-Id: Idedf3cab5d8a30d1a417ceb10555170b53b00d26
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
| |
| |
| |
| |
| | |
Change-Id: I0075adf8b927a29f06be6ab883622b216cca5b44
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
| |
| |
| |
| |
| | |
Change-Id: I6ea0e9cc8dc296f00a0547f71cda67a9d26443a5
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
| |
| |
| |
| |
| |
| |
| | |
Export proper MODULE_PLUGIN_TYPES
Change-Id: Id1b51aafd318b1c0800cc194e006e5585d8c159d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
| |
| |
| |
| |
| | |
Change-Id: Ic852ccf3994bb8604924687165bb49cb1dec3077
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|/
|
|
|
| |
Change-Id: I392dd326cb0bf1b8c12b72d8554a866156d43e76
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
| |
Change-Id: I3bcc071091e4d89090393d0b65704bef15bcc342
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Use Qt::Foo instead of Qt::Enum::Foo, which is a C++11 extension. When
building with clang without -std=c++11, this results in warnings. With
older GCC versions, the code simply does not build.
This is similar to commit deffdaf9 ("GraphicsHelper: fix switch").
Change-Id: I28389b90bafb3df87187742ef55267ce2df1ba1a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I257ecd56a454ba7ad969859fad94fc45a8e729c4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
This way we avoid leaking private types through public API.
Change-Id: Ifb30d7e57d8b995bba8cf9a95ae77f8d7818d79a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
No need to make registerBackendType() public on QInputAspect anymore,
it's properly exposed to the QInputDeviceIntegration sub classes only.
Change-Id: Ica44e0d37f9e6eecb099d87b0420a7b8bbc6ab59
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
initialize() is now public and non virtual, only recording the aspect
pointer, while doInitialize() is private and pure virtual.
Change-Id: Ic68b7b729205d9ec01927e9dc576cab16f53d18e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I87cc1525adf0dc0665affe3797f3be79ae1294b5
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I0b19646de41014274674c75650028980076b8349
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Also make registerBackendType public on QInputAspect for now since its
plugins will also need to register backend types.
Change-Id: I7b07162d806b5644daf12f6b22161677f16da38e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Ibb76111afb7d7ae6fb14aadf2e7225895e45152e
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
|
|
|
|
|
| |
Change-Id: Ie9a7677db6c86cfd51732d0e009e5de6442ee931
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: Icd5d31ba690484dc310de872be9df3ec9a520c63
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
|
|
|
|
|
| |
Change-Id: I9da605c77c5489b9bef4f07079e05f8babb9559f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
| |
Q3DMouseEvent, Q3DWheelEvent, Q3DKeyEvent
Also removed unused variables and fixed some formatting
Change-Id: Ie4c531f2084875fe4d8b6ac9bafd2b3c085dead4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: Ie1cc4b46f7888f4e9ecdecb0b204c30703da36ee
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
| |
Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1
Task-number: QTBUG-49797
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The sensitivity is defined as the recipricol of the number of pixels
the mouse is required to move to obtain the extreme axis value (-1 or
+1). That is if you set it to 0.1 you need to move the mouse 10 pixels
to get an axis value of magnitude 1. If it is 0.01, 100 pixels gives
an axis value of magnitude 1.
The user is responsible for applying any additional transformations in
a suitable handler.
Change-Id: I51cd28a17d4fc0b8461ac3e49efb26b2c66081b3
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: Ie6f90a8b0ffca4a20b90edebb70b41a210246d2a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: Icc2c30ba030285da45dd8631210990b9b7a6d718
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I74609baa9f39bc741b67e27b0a9a74ad65fe5cca
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I532e7378fe459ec201629b3ec3f0c9a69acf691f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
| |
Change-Id: I8b3de65348006fda1156adc9b55744055eef969c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
Needed to allow devices like keyboards which have more than 64 keys
Change-Id: Ia837285ba9c5b7c26d3d89046d7d9f7a4cddb2ba
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
| |
They do not need to be on the frontend node
Change-Id: I16cd5ad9a2d556916a3d8f4e6856eddf00fb7d3e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|