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path:
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/
src
/
plugins
/
renderers
/
opengl
/
renderer
/
renderview.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Update commercial license headers"
v5.15.3-lts-lgpl
Tarja Sundqvist
2021-03-23
1
-20
/
+20
*
Fix light uniforms not properly being updated
Paul Lemire
2021-02-03
1
-1
/
+3
*
Update commercial license headers
Tarja Sundqvist
2021-02-02
1
-20
/
+20
*
Introduce QGeometryRendererPrivate::sortIndex
Mike Krus
2020-11-22
1
-0
/
+4
*
RenderView: remove warning about no CameraSelector being set
Paul Lemire
2020-10-07
1
-2
/
+0
*
EnvLight uniforms add name aliases
Paul Lemire
2020-08-25
1
-2
/
+12
*
ShaderParameterPack: use std::vector
Paul Lemire
2020-06-04
1
-17
/
+18
*
Leverage RV cache to reuse render commands when possible
Paul Lemire
2020-06-04
1
-228
/
+255
*
Perform the prepareUniform step when building the commands
Paul Lemire
2020-04-20
1
-0
/
+3
*
Cleanup setShaderAndUniforms
Paul Lemire
2020-04-20
1
-50
/
+53
*
setShaderAndUniforms: small improvements
Paul Lemire
2020-04-14
1
-27
/
+30
*
GLShader: store lights uniform name ids in their own vector
Paul Lemire
2020-04-14
1
-95
/
+60
*
setShaderAndUniforms: use const ref for vectors
Paul Lemire
2020-04-14
1
-5
/
+5
*
Reserve the correct amount of uniforms in shaderparameterpack
Paul Lemire
2020-04-14
1
-0
/
+3
*
Disable sorting commands by textures on Windows
Paul Lemire
2020-03-30
1
-0
/
+2
*
Don't skip RV which have a RenderCapture
Paul Lemire
2020-03-23
1
-0
/
+3
*
Initial creation of RHI plug-in and refactoring
Jean-Michaƫl Celerier
2020-03-16
1
-3
/
+4
*
Fix memory leaks
Mike Krus
2020-03-04
1
-4
/
+4
*
Skip RenderView which don't need to be submitted
Paul Lemire
2020-02-14
1
-0
/
+23
*
Move classes in OpenGL renderer plugin into an OpenGL namespace
Paul Lemire
2020-02-05
1
-0
/
+2
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-0
/
+1238