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path: root/src/plugins/renderers/opengl/renderer/shaderparameterpack_p.h
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* Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-231-19/+19
* Fix light uniforms not properly being updatedPaul Lemire2021-02-031-0/+5
* Update commercial license headersTarja Sundqvist2021-02-021-19/+19
* ShaderParameterPack: use std::vectorPaul Lemire2020-06-041-21/+33
* Reduce uniform copiesJean-Michaƫl Celerier2020-05-271-1/+20
* Uniform preparation: stop copying the ShaderUniforms aroundPaul Lemire2020-04-201-3/+3
* Reserve the correct amount of uniforms in shaderparameterpackPaul Lemire2020-04-141-2/+7
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-7/+9
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+221