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path: root/src/plugins/renderers/opengl/renderer
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* Uniform preparation: stop copying the ShaderUniforms aroundPaul Lemire2020-04-205-18/+28
* Perform the prepareUniform step when building the commandsPaul Lemire2020-04-203-7/+4
* Cleanup setShaderAndUniformsPaul Lemire2020-04-204-73/+133
* Add missing job count to properly compute number of RenderViewCommandUpdaterPaul Lemire2020-04-201-1/+1
* Shader: check frontend node still exists before synchingPaul Lemire2020-04-151-0/+4
* Adjust number of jobs based on number of render pathsMike Krus2020-04-143-56/+105
* setShaderAndUniforms: small improvementsPaul Lemire2020-04-141-27/+30
* GLShader: store lights uniform name ids in their own vectorPaul Lemire2020-04-146-96/+538
* setShaderAndUniforms: use const ref for vectorsPaul Lemire2020-04-142-10/+10
* Reserve the correct amount of uniforms in shaderparameterpackPaul Lemire2020-04-143-2/+15
* Add benchmark for ShaderParameterPackPaul Lemire2020-04-141-0/+6
* Disable sorting commands by textures on WindowsPaul Lemire2020-03-301-0/+2
* Add ability to dump filter statesMike Krus2020-03-261-1/+1
* Don't skip RV which have a RenderCapturePaul Lemire2020-03-231-0/+3
* Initial creation of RHI plug-in and refactoringJean-Michaël Celerier2020-03-162-4/+4
* Allow Qt3DWindow to choose which graphics API to use on constructionJean-Michaël Celerier2020-03-111-1/+1
* Merge gatherer and caching jobsMike Krus2020-03-063-66/+38
* Move common job handling out of RendererMike Krus2020-03-063-213/+43
* Fix memory leaksMike Krus2020-03-041-4/+4
* Fix and improve FBO handlingPaul Lemire2020-02-171-2/+9
* Fix job dependenciesMike Krus2020-02-141-0/+1
* Add ability to dump job graph to dot fileMike Krus2020-02-144-22/+26
* Skip RenderView which don't need to be submittedPaul Lemire2020-02-143-0/+28
* Show geometry renderer id in draw commandsMike Krus2020-02-141-0/+1
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-131-0/+7
* Shader fixesPaul Lemire2020-02-131-1/+5
* Move frame profile to GL pluginMike Krus2020-02-053-2/+276
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-0522-76/+146
* Make the OpenGL renderer a pluginPaul Lemire2020-02-0524-0/+8099