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* Fix crash in Renderer::cleanupShaderHarald Vistnes2022-02-101-0/+3
* OpenGL renderer: restore surface on context when shutting downPaul Lemire2021-11-301-27/+39
* RHI: Fix content not updated when using OnDemand and switching texturesPaul Lemire2021-11-241-0/+5
* OpenGL: Fix content not updated when using OnDemand and switching texturesPaul Lemire2021-11-241-0/+5
* Fix MSVC warning in opengl renderview.cppKai Köhne2021-11-221-1/+1
* Fix licensing headersMike Krus2021-11-171-4/+15
* CMake: Use renamed qt6_add_plugin PLUGIN_TYPE optionAlexandru Croitor2021-08-102-2/+2
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-1012-48/+60
* CMake: Don't give plugins PUBLIC usage requirementsLi Xinwei2021-07-222-2/+2
* Disable RHI Renderer by defaultMike Krus2021-07-192-1/+3
* Compile RHI shaders on iOSMike Krus2021-07-191-1/+1
* Fix call to drawBuffers in SubmissionContextMauro Persano2021-05-031-1/+1
* Fix detection of VulkanMike Krus2021-03-222-19/+2
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-247-23/+23
* Minor fixes to compile against 5.15Paul Lemire2021-02-012-1/+9
* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-2918-47/+47
* Fix light uniforms not properly being updatedPaul Lemire2021-01-272-1/+8
* Clean up use to QVector vs QListMike Krus2021-01-111-7/+7
* Remove QFrameAllocator (again)Mike Krus2021-01-114-7/+0
* Clean up error loggingMike Krus2021-01-111-43/+49
* Handle changes in QMetaType APIMike Krus2021-01-081-1/+9
* Categorise warningsMike Krus2021-01-081-4/+4
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-052-2/+4
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-12-224-10/+10
* Print warning about using primitive restart on ES2Mike Krus2020-12-171-0/+5
* RHI: compute viewport based on rendertarget sizePaul Lemire2020-12-161-6/+7
* Fix binding of CubeMapArray texturesJim Albamont2020-12-113-6/+6
* Add missing sampler types and sizes to gl4 helpersJim Albamont2020-12-111-0/+11
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-016-44/+2
* OpenGL renderer: fix use of outdated VAO when shader is reloadedPaul Lemire2020-12-013-7/+27
* RHI: restore QBufferCapture featurePaul Lemire2020-12-012-8/+5
* RHI: handle uniforms of type arrays properlyPaul Lemire2020-11-281-0/+30
* Handle changes in OpenGL classesMike Krus2020-11-273-0/+32
* Use RHI's clipSpaceCorrMatrix for backend where Y is not upPaul Lemire2020-11-262-13/+11
* RHI: handle compute commandsPaul Lemire2020-11-243-153/+61
* RHI: add attr name/type when issuing warning about unsupported typePaul Lemire2020-11-231-1/+1
* Handle fallout from QEvent loosing it's copy constructorMike Krus2020-11-232-8/+0
* Introduce QGeometryRenderer::sortIndexMike Krus2020-11-202-0/+8
* Fix deprecated API usage and compile warningsMike Krus2020-11-207-32/+15
* Fix GLTexture cleanupPaul Lemire2020-11-041-0/+1
* Check if texture upload is full sizedJuan Casafranca2020-11-031-6/+23
* Replace old Q_DECL statements with modern C++Allan Sandfeld Jensen2020-11-022-102/+102
* RHI: fix face index for texture uploadPaul Lemire2020-10-201-1/+1
* RHI: add warnings when pipeline resource bindings mismatchPaul Lemire2020-10-201-1/+31
* Use internal CMake APIMike Krus2020-10-073-5/+5
* RenderView: remove warning about no CameraSelector being setPaul Lemire2020-10-071-2/+0
* Fix OpenGL ES 3 shaders for QDebugOverlayMichael Brasser2020-10-021-3/+5
* Only use surfaceSize if m_surfaceSize is not validAndy Shaw2020-09-301-1/+1
* Allow to set alignment requirement for an imageJuan Casafranca2020-09-281-6/+7
* Only release context if we own itMike Krus2020-09-231-1/+2