| Commit message (Collapse) | Author | Age | Files | Lines |
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Found because it's full of Q_FOREACH when the module compiles fine with QT_NO_FOREACH...
Change-Id: I8e34a3f54c1070d4dcc9b5c7b578760860eab72c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Since Qt 5.11, QDoc uses Clang to parse C++ documentation. Clang
requires a module header, as well as proper include paths, to
build a precompiled header and process the sources.
To do this, add a custom module header that pulls in all Qt 3D modules
- this way, we can continue using a single documentation project to
covers all of Qt 3D.
Fix all documentation warnings are caused by missing namespaces, QML
module/type names and typos, as well as a number of linking problems
and other minor issues.
After this change, the remaining documentation issues consist of
'No documentation for ...' warnings.
Task-number: QTBUG-67790
Change-Id: I38b91163c475a00cc1893e793240470c5409eb57
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: I480f8b917e41d514f9efff01b2f2664b61ea3440
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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We checked that the file exists prior to opening it, but
it could still be unreadable (due to permissions, e.g.),
so check with QFile::open() and emit QFile::errorString()
in case it goes wrong.
Coverity-Id: 161328
Change-Id: I3489488023bb697d6cb9eee6be07c0edd923c478
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Map to the built-in materials as much as possible.
Task-number: QTBUG-49384
Change-Id: I6c73c0cfcc327323c51ae2f3735cc7f3c53fbfee
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Let's avoid future confusion by using a custom extension for the
main JSON document. In case assimp gets upgraded to a future version
supporting glTF files for example, confusion can arise due to the
conflicting file extensions in the scene parser plugins.
Change-Id: I370cc45cc399cae4f425d86574ccea9cd6c59d4f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I79e0b0d62e07a269ebfce99edff56d30da28494c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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New simplified QTransform doesn't need these any longer. We now get a
nice reduction in QObject count when dealing with transformations.
Change-Id: I8ba8febada4ad1f05728aa848fb5e70a62028040
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I00e830e05c393e2e137db26b5443de5ec26870c5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Now Qt3D sceneloaders plugins follow the same pattern as the rest of Qt.
This also makes the loading much more standard and less error prone.
Change-Id: Ibb5aae0a16d9d197a9c34fe2885dd5435e68d7eb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This API change is part of an effort to remove anything specific to one
graphics API (in this case OpenGL) from the public APIs. In addition to
the name of the class being changed, the QGraphicsApiFilter::Api has
been refactored to reference the Graphics API, rather than an OpenGL
API. Now this list includes OpenGL, and OpenGLES, but could also include
Vulkan, DirectX, or any other graphics rendering API we wish to support
in the future. Right now the properties in this class are still
reflective of the OpenGL APIs, and may need to be extended with other
properties in the future for other rendering technologies.
The QGraphicsApiFilter::Profile enum has also been changed to be more
more clear. So for now there are enums NoProfile, CoreProfile, and
CompatibilityProfile.
Task-number:QTBUG-49078
Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Updated examples and tests accordingly.
Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Index data will be int when short is not sufficient.
Change-Id: Ic166cf2d073c99cf6c9e269e0cc1e0dac5e835fc
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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This change effects both the qgltf tool and the gltfparser.
For the qgltf tool I change the way core profile shaders are defined.
Rather than adding an additional property to the shader object, I create
the necessary shaders, programs, and techniques, as well as add an
additional two properties to the Material so that that multiple
techniques can be used. By default the shaders support OpenGL ES2 and
is compatible with the glTF 0.8 standard.
For the gltfparser, I now create additional QTechniques from the two new
properties attached to the material object when they exist. This allows
for the use of OpenGLFilters to choose which technique to use under
certain situations. So now it is possible to render modules processed
with qgltf in the OpenGL Core profile senario.
Change-Id: Iae10f93a03c29a7bb6fe0a3dfd0d568ba0043f12
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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We support generating gltf files using binary json rather than plain text
with our qgltf tool. This reduces metadata file sizes and load times.
Change-Id: I99a4c270aa4b0b828cddfbdcce02dce206606708
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This patch includes a new scene parser plugin which enables the loading
of glTF files (using the 0.8 spec) into Qt3D scenes. The gltf example
has been updated to work with the current APIs and the asset files it
used have been updated to match the glTF 0.8 spec requrements.
Previously an unused copy of the GLTF scene parser was located in
render/io. It was being built, but not used as only plugin based
sceneloaders were loaded by the renderer. Now it should be usable and
always available.
Change-Id: Ic2e31e2b63a871559aad9bad90ec2820988a1571
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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