summaryrefslogtreecommitdiffstats
path: root/src/quick3d/imports/render/defaults/qml/DiffuseSpecularMapMaterial.qml
Commit message (Collapse)AuthorAgeFilesLines
* Use Qt3D.Renderer rather than RenderSean Harmer2015-06-111-1/+1
| | | | | | | | | | | This should make the documentation and code terminology consistent throughout. We can rename the source directories at a later date if needed. Task-number: QTBUG-46622 Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Copyright header change.Mika Salmela2015-02-091-19/+14
| | | | | | | | As for preparation for Qt5.5 release the copyright header is updated to correspond the current license requirements. Change-Id: I36632918b66f455539453b42c369689fb11298ec Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Update default Material to use new Texture APIPaul Lemire2015-02-081-2/+4
| | | | | | | Breaks Texture Rendering until all following patches are merged Change-Id: Id8663d54ec39697b6c59f626b8b1aa7d5b8d8ebf Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Added default QML MaterialsPaul Lemire2015-01-101-0/+141
Use them in material-qml example. Chest, Barrel and HousePlant simplified. Change-Id: I4161c79869d79a7bcacadd1d82e5b282deac7df0 Task-number: QTBUG-41548 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>