summaryrefslogtreecommitdiffstats
path: root/src/quick3d/imports/render/defaults/qml/NormalDiffuseMapAlphaMaterial.qml
Commit message (Collapse)AuthorAgeFilesLines
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-150/+0
| | | | | | | QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on. Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QAnnotation changesFranck Arrecot2016-03-171-4/+4
| | | | | | Task-number: QTBUG-51454 Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Partially revert 02da4f2Sean Harmer2016-03-091-3/+3
| | | | | | | | It accidentally renamed QML properties in the defaults that were not meant to be changed at that time. Change-Id: Iae0f0d42555682376c0e94113dd36d55cd9c5303 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* QTechnique renamingRobert Brock2016-03-081-3/+3
| | | | | | | | | | annotations -> filterKeys addPass -> addRenderPass removePass -> removeRenderPass Change-Id: Ica1731ee3100b249e4fef04f45c0e6326732d644 Task-number: QTBUG-51458 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* QDepthTest rename func to depthFunctionRobert Brock2016-02-261-1/+1
| | | | | | | As per API review Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Fix annotations in NormalDiffuseMapAlphaMaterial QML defaultSean Harmer2016-01-171-0/+9
| | | | | Change-Id: I18512f30e8a0569a7b8326a23ffb8ee9ac915f18 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Reduce specular reflectivity defaultsLaszlo Agocs2015-12-101-1/+1
| | | | | | | | 0.95 -> 0.01 to prevent eye-poppingly white specular highlights. Change-Id: I3e765bad13afe991053932e73cea13b95c950c1c Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Migrate NormalDiffuseMap(Alpha)Material to be lights-awareLaszlo Agocs2015-12-041-6/+0
| | | | | | Change-Id: I91a6db87836c0e37af10d8de90e431240a7851e2 Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-031-9/+9
| | | | | | | | | | | | | | | | | | | | | | This API change is part of an effort to remove anything specific to one graphics API (in this case OpenGL) from the public APIs. In addition to the name of the class being changed, the QGraphicsApiFilter::Api has been refactored to reference the Graphics API, rather than an OpenGL API. Now this list includes OpenGL, and OpenGLES, but could also include Vulkan, DirectX, or any other graphics rendering API we wish to support in the future. Right now the properties in this class are still reflective of the OpenGL APIs, and may need to be extended with other properties in the future for other rendering technologies. The QGraphicsApiFilter::Profile enum has also been changed to be more more clear. So for now there are enums NoProfile, CoreProfile, and CompatibilityProfile. Task-number:QTBUG-49078 Change-Id: Ib5f9c3b7adee5badec6bce8a12b23683eb43b4cb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-1/+1
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Use Qt3D.Renderer rather than RenderSean Harmer2015-06-111-1/+1
| | | | | | | | | | | This should make the documentation and code terminology consistent throughout. We can rename the source directories at a later date if needed. Task-number: QTBUG-46622 Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Copyright header change.Mika Salmela2015-02-091-19/+14
| | | | | | | | As for preparation for Qt5.5 release the copyright header is updated to correspond the current license requirements. Change-Id: I36632918b66f455539453b42c369689fb11298ec Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Update default Material to use new Texture APIPaul Lemire2015-02-081-2/+4
| | | | | | | Breaks Texture Rendering until all following patches are merged Change-Id: Id8663d54ec39697b6c59f626b8b1aa7d5b8d8ebf Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Added default QML MaterialsPaul Lemire2015-01-101-0/+147
Use them in material-qml example. Chest, Barrel and HousePlant simplified. Change-Id: I4161c79869d79a7bcacadd1d82e5b282deac7df0 Task-number: QTBUG-41548 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>