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* | Class QRendererSettings rename to QRenderSettingsFranck Arrecot2016-03-041-2/+2
* | QRenderAttachment renamed to QRenderTargetOutputRobert Brock2016-03-031-4/+4
* | Follow API changes in TechniqueFilter.Volker Krause2016-03-021-1/+1
* | Follow API changes in TextureImage.Volker Krause2016-03-021-6/+6
* | Class QStateSet renamed to QRenderStateSetFranck Arrecot2016-03-011-1/+1
* | Missed a rect to normalizedRect changeRobert Brock2016-02-291-1/+1
* | QDepthTest rename func to depthFunctionRobert Brock2016-02-262-4/+4
* | Remove ParameterMappingPaul Lemire2016-02-261-2/+0
* | QAttribute: merge with QAbstractAttributePaul Lemire2016-02-261-1/+0
* | QBuffer merged with QAbstractBufferPaul Lemire2016-02-261-1/+0
* | Rename the viewport rect property to normalizedRectRobert Brock2016-02-261-1/+1
* | Make shared builds work againPaul Lemire2016-02-101-0/+24
* | Enable using the module in a statically built applicationAndy Shaw2016-02-093-35/+11
* | Add QRenderState for GL_TEXTURE_CUBE_MAP_SEAMLESSWieland Hagen2016-02-051-0/+2
* | Unify license header usageAntti Kokko2016-01-2614-155/+197
* | Expose picking details to front endMike Krus2016-01-251-0/+2
* | Cone geometry addedRobert Brock2016-01-191-0/+4
* | Expose QTextureLoader to QMLMauro Persano2016-01-181-0/+1
* | Temporarily expose window to QML contextSean Harmer2016-01-181-0/+4
* | Add a RenderSurfaceSelector to ForwardRendererSean Harmer2016-01-181-12/+16
* | Export QRendererSettings to QMLSean Harmer2016-01-171-0/+4
* | Export QRenderTargetSelector to QMLSean Harmer2016-01-171-0/+4
* | Fix annotations in DiffusMapMaterial QML defaultSean Harmer2016-01-171-0/+9
* | Fix annotations on DiffuseSpecularMapMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in GoochMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in NormalDiffuseMapAlphaMaterial QML defaultSean Harmer2016-01-171-0/+9
* | Fix annotations in NormalDiffuseMapMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in NormalDiffuseSpecularMapMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in PerVertexColorMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in SkyBox QML defaultSean Harmer2016-01-171-0/+9
* | Fix annotations in TextureMaterial QML defaultSean Harmer2016-01-171-0/+10
* | Fix annotations in PhongAlphaMaterial QML defaultSean Harmer2016-01-171-0/+9
* | Fix annotation on PhongMaterial QML defaultSean Harmer2016-01-171-0/+9
* | Move QCamera/QCameraLens to Qt3DRenderPaul Lemire2016-01-161-0/+6
* | QComputeJob exported to QMLPaul Lemire2016-01-131-0/+4
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* Added QPointSize RenderStateWieland Hagen2015-12-271-0/+2
* Reduce specular reflectivity defaultsLaszlo Agocs2015-12-105-5/+5
* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-2/+2
* Expose QDispatchCompute to QMLPaul Lemire2015-12-071-0/+2
* Migrate NormalDiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-042-10/+4
* Migrate NormalDiffuseMap(Alpha)Material to be lights-awareLaszlo Agocs2015-12-042-12/+0
* Move core/io content to render/geometry and ioKevin Ottens2015-12-021-2/+2
* Migrate GoochMaterial to be light-awareLaszlo Agocs2015-12-021-2/+1
* Migrate PhongAlphaMaterial to be light-awareLaszlo Agocs2015-12-021-3/+1
* Migrate DiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-021-6/+0
* Migrate PerVertexMaterial to be light-awareLaszlo Agocs2015-12-021-5/+0
* Migrate DiffuseMapMaterial to be light-awareLaszlo Agocs2015-12-011-6/+0
* Unify the default and phong shadersLaszlo Agocs2015-12-011-3/+1
* Add a framegraph node for lightingLaszlo Agocs2015-11-261-0/+2
* Lights phase 1: infrastructureLaszlo Agocs2015-11-261-2/+2