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path: root/src/quick3d/imports/scene3d/scene3ditem.cpp
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* Unify license header usageAntti Kokko2016-01-261-11/+14
* QAspectEngine/QAbstractAspects: get rid of setDataPaul Lemire2016-01-221-4/+1
* Renderer/Scene3D: fixes to make it work without setDataPaul Lemire2016-01-221-1/+4
* Add automatic aspect ratio support for camera in Scene3DSean Harmer2016-01-191-2/+55
* Automatically set the render surface on a Scene3D itemSean Harmer2016-01-191-1/+38
* Refactor the scene3d classes into one class per pair of filesSean Harmer2016-01-181-544/+3
* Revert "Fix crash when Scene3DItem is removed from scene"Mauro Persano2016-01-151-33/+32
* Fix crash when Scene3DItem is removed from sceneMauro Persano2016-01-111-32/+33
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-141-1/+0
* Fix Scene3DRenderer crash during destruction.Fredrik Orderud2015-10-281-2/+4
* Scene3D: register event source in the correct threadPaul Lemire2015-10-241-1/+5
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-24/+24
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-5/+5
* Move Input aspect to Qt3DInput namespaceSean Harmer2015-10-131-1/+1
* Scene3DItem: Account for device pixel ratioAndy Nichols2015-08-181-3/+3
* Fix mixed up shader code in Scene3DLaszlo Agocs2015-08-101-3/+3
* Fix Scene3D for 3.2+ core profilesLaszlo Agocs2015-08-071-17/+45
* Add a property to Scene3D to control multisamplingLaszlo Agocs2015-08-071-8/+50
* Scene3D: Properly handle shutdowns with QtQuick LoadersPaul Lemire2015-07-231-33/+108
* Scene3DItem: fix premultiplied alpha and alpha on clear colorPaul Lemire2015-07-201-1/+1
* Scene3DItem Fix rendering when FramebufferBlit unavailableAndy Nichols2015-07-141-12/+37
* Scene3D: properly handle pre-multiplied alphaPaul Lemire2015-07-121-1/+1
* Scene3D: Fix when clear color has alphaPaul Lemire2015-07-121-1/+1
* Make Scene3D and Qt3D properly shutdownPaul Lemire2015-07-121-24/+56
* Properly shutdown the rendererPaul Lemire2015-07-061-4/+23
* Make sure makeCurrent() is only called when necessaryMike Krus2015-06-301-1/+2
* Scene3DItem: don't leak the Scene3DRendererPaul Lemire2015-06-301-2/+2
* Scene3DItem: resize FBOs/Textures when the item's size changesPaul Lemire2015-06-301-15/+21
* Remove unused variableMike Krus2015-06-301-2/+0
* Fix vertical sense of Scene3D itemsSean Harmer2015-06-281-1/+2
* Scene3D rendered with custom FBO node to handle premultiplied alphaPaul Lemire2015-06-061-39/+322
* Reset the state the Qt Quick scenegraph relies on in Scene3DLaszlo Agocs2015-02-191-1/+9
* Hardwire input aspect into Scene3D when requestedLaszlo Agocs2015-02-171-0/+5
* Copyright header change.Mika Salmela2015-02-091-19/+14
* Make sure Scene3DItem shuts the sync renderer downKevin Ottens2015-01-281-0/+5
* Allow to control the aspects used by a Scene3DKevin Ottens2015-01-251-2/+24
* Have Scene3DItem deal with input eventsKevin Ottens2015-01-231-0/+6
* Use the const_cast once at renderer creationKevin Ottens2015-01-231-5/+5
* Make it work with the threaded QSG render loopKevin Ottens2015-01-191-11/+26
* Add a Scene3D item to wrap Qt3D scenes in QQ2Kevin Ottens2015-01-181-0/+164