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path: root/src/quick3d/quick3drender/items/quick3dtexture.cpp
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* Coding convention fix for Src/Quick3DRobert Brock2017-04-011-2/+3
| | | | | | | | Reordering the header includes to comply with Qt coding conventions Task-number: QTBUG-56185 Change-Id: I60008858a4975621b9159d909908b6bba2f98f14 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* quick3d: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-05-141-3/+4
| | | | | | | | | | | | | ... by replacing them with C++11 range-for loops. This is the batch with low-risk changes. They operate on local containers or the loop body clearly does not cause the container to change. Sprinkled in a reserve() or two. Change-Id: I5a3da485213791ae58c82f4a81829cfba558a3d6 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Q_NULLPTR -> nullptrSean Harmer2016-05-011-1/+1
| | | | | | Task-number: QTBUG-52736 Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Header naming fixed for quick3d partsTomi Korpipää2015-11-041-1/+1
| | | | | | | Change-Id: Ifd7823af9ffe5761b4863d559c9321207fb62998 Task-number: QTBUG-49138 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-0/+95
This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>