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* Add more explicitMarc Mutz2016-05-141-1/+1
* Enable QT_NO_FOREACH for all Qt3D libraries and pluginsMarc Mutz2016-05-1410-0/+30
* quick3d: eradicate remaining Q_FOREACH loopMarc Mutz2016-05-141-1/+1
* Quick3DNode: eradicate Q_FOREACH loops [const-& returns]Marc Mutz2016-05-141-2/+2
* quick3d: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-05-1423-44/+71
* Qt3D: replace QStringLiteral with QLatin1String when appending or comparingMarc Mutz2016-05-143-5/+5
* Update QML type info due to Input API changesKevin Ottens2016-05-121-8/+46
* FirstPersonCameraController: acceleration controlKevin Ottens2016-05-121-0/+14
* Introduce local macros for declaring types as movable/primitive/sharedMarc Mutz2016-05-053-3/+3
* Get rid of QLayer::namesKevin Ottens2016-05-044-2/+201
* Camera controller naming conventionRobert Brock2016-05-033-2/+2
* Fix qmltypes generation, add them to the sourcesKevin Ottens2016-05-0312-0/+3905
* Don't crash when introspected by qmlplugindumpKevin Ottens2016-05-031-3/+7
* Turn QAxisInput into QAbstractAxisInputKevin Ottens2016-05-023-15/+15
* Split QAnalogAxisInput out of QAxisInputKevin Ottens2016-05-023-5/+6
* Splitting of QAxisInputRobert Brock2016-05-023-12/+14
* Make QAbstractNodeFactory privateSean Harmer2016-05-013-3/+3
* Q_NULLPTR -> nullptrSean Harmer2016-05-0128-67/+67
* Move last remaining pieces of examples-common to Qt3DExtrasPaul Lemire2016-05-017-3/+722
* Strip out cloning subsystemSean Harmer2016-04-298-47/+24
* Don’t expose QGenericInputDevice to QMLMike Krus2016-04-281-1/+1
* Prevent QAbstractLight instances creationKevin Ottens2016-04-281-1/+1
* Rename QLight to QAbstractLightKevin Ottens2016-04-281-2/+2
* Scene3DItem: add the hoverEnabled propertyPaul Lemire2016-04-282-2/+17
* Fix static buildsMike Krus2016-04-273-2/+5
* Rename QTechniqueFilter::criteria() to matchAll()Sean Harmer2016-04-271-3/+3
* Moves QSortCriterion flag to QSortPolicy and remove itFranck Arrecot2016-04-264-193/+2
* QNode: make cleanup a private slotPaul Lemire2016-04-236-18/+0
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-2320-94/+404
* QVectorize Quick3DShaderDataArrayRobert Brock2016-04-213-4/+4
* QVectorize QRenderTargetSelectorWieland Hagen2016-04-201-1/+1
* AntiAliasing added as RenderstateRobert Brock2016-04-201-0/+2
* Minor documentation fixesTomi Korpipää2016-04-191-0/+9
* Merge branch '5.6' into 5.7Sean Harmer2016-04-1610-27/+17
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| * Make public headers compile with -Wzero-as-null-pointer-constantMarc Mutz2016-03-011-1/+1
| * standardize statement order in project files a bitOswald Buddenhagen2016-02-253-6/+3
| * rely on the automatically defined QT_BUILD_*_LIBOswald Buddenhagen2016-02-256-9/+3
| * consistently put {qt,qml}_{module,plugin} at the end of project filesOswald Buddenhagen2016-02-256-12/+9
* | Remove QAbstractAggregateActionInputPaul Lemire2016-04-156-34/+215
* | Removed QBlendStateSeparateWieland Hagen2016-04-071-1/+0
* | QAbstractTextureProvider renamed to QAbstractTexturePaul Lemire2016-04-062-2/+2
* | Complete the QRenderPassFilter property renaming.Volker Krause2016-03-271-1/+1
* | Make QGenericInputDevice privateMike Krus2016-03-241-1/+1
* | QLighting removalRobert Brock2016-03-231-2/+0
* | Fix install with GamepadAnton Kudryavtsev2016-03-231-1/+1
* | Class QRenderPassFilter renamingRobert Brock2016-03-231-5/+5
* | Fixes to ForwardRendererMike Krus2016-03-221-2/+2
* | Remove QBoundingVolumeSpecifierMike Krus2016-03-221-2/+0
* | Remove QViewport::clearColorMike Krus2016-03-221-1/+2
* | QDepthMask transformed into QNoDepthMaskPaul Lemire2016-03-212-5/+5