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* Remove incomplete bullet and OpenAL aspectsSean Harmer2015-02-197-212/+0
* Reset the state the Qt Quick scenegraph relies on in Scene3DLaszlo Agocs2015-02-191-1/+9
* Hardwire input aspect into Scene3D when requestedLaszlo Agocs2015-02-172-1/+6
* Remove failing converter registrationLaszlo Agocs2015-02-131-14/+1
* Copyright header change.Mika Salmela2015-02-0973-1392/+1027
* Removed now useless Quick3DTextureCubeMapExtensionPaul Lemire2015-02-082-204/+0
* Skybox example updated to use new texture APIPaul Lemire2015-02-081-1/+1
* Remove Quick3DTexture2DExtension, this is not needed anymorePaul Lemire2015-02-082-54/+1
* Texture API refactoringPaul Lemire2015-02-081-3/+3
* Update default Material to use new Texture APIPaul Lemire2015-02-086-11/+23
* Quick3DTextureExtension provided list of QAbstractTextureImage to QMLPaul Lemire2015-02-083-7/+72
* QTextureProviders addedPaul Lemire2015-02-083-148/+16
* QTexture renamed to QAbstractTextureProviderPaul Lemire2015-02-083-41/+41
* Quick2DTextureCubeMap registered as an extended QML typePaul Lemire2015-02-081-1/+1
* Quick3DTextureCubeMapExtension addedPaul Lemire2015-02-082-2/+205
* Make sure Scene3DItem shuts the sync renderer downKevin Ottens2015-01-282-0/+6
* Fix static buildsGiuseppe D'Angelo2015-01-272-6/+14
* Clean up GL2-ES2 shadersLaszlo Agocs2015-01-261-1/+1
* Fix phong material for shaders without default uniform valuesLaszlo Agocs2015-01-261-11/+6
* Allow to control the aspects used by a Scene3DKevin Ottens2015-01-253-3/+30
* Register QColorMask as ColorMask to QMLPaul Lemire2015-01-241-0/+2
* Have Scene3DItem deal with input eventsKevin Ottens2015-01-232-1/+7
* Use the const_cast once at renderer creationKevin Ottens2015-01-231-5/+5
* Remove the now useless QuickWindowKevin Ottens2015-01-233-150/+1
* Move CameraController in the input aspectKevin Ottens2015-01-233-4/+29
* Make it work with the threaded QSG render loopKevin Ottens2015-01-192-11/+34
* Add ForwardRenderer.qml in the QML defaultsPaul Lemire2015-01-183-2/+75
* RenderShaderData handling entirely reworkedPaul Lemire2015-01-185-25/+46
* Add a Scene3D item to wrap Qt3D scenes in QQ2Kevin Ottens2015-01-186-0/+375
* Introduce the "polygon offset" render stateGiuseppe D'Angelo2015-01-161-0/+2
* Added default QML MaterialsPaul Lemire2015-01-107-2/+730
* Remove unneeded dependenciesKevin Ottens2015-01-082-2/+2
* QML default phong material and generate qrc filePaul Lemire2014-12-304-0/+180
* Fix compilation of Qt3D following fa3cf15e in qtdecalrativeSean Harmer2014-12-303-115/+34
* Don't force a dynamic build when not configured for gcovSean Harmer2014-12-212-4/+0
* Remove references to unused private headers variable in .pro filesSean Harmer2014-12-212-2/+2
* Add a new EntityLoader elementKevin Ottens2014-12-176-1/+405
* Quick3DParameter: Use QJSValue to QVariantList converterPaul Lemire2014-12-121-10/+2
* Quick3DShaderDataPropertyReader: converts Quick3DShaderDataArray to QVariantListPaul Lemire2014-12-122-0/+19
* Quick3DShaderDataArrayPaul Lemire2014-12-124-2/+220
* Quick3DShaderData for QJSValue handlingPaul Lemire2014-12-125-5/+189
* Style fix in Quick3DParameterPaul Lemire2014-12-121-2/+1
* QShaderData registered to QMLPaul Lemire2014-12-101-0/+2
* Rename ComponentList to QComponentListSean Harmer2014-11-191-1/+1
* Q3DKeyEvent registered to QMLPaul Lemire2014-11-141-1/+2
* Qt3D::Window simplifiedPaul Lemire2014-11-142-121/+2
* Added QQmlAspectEnginePaul Lemire2014-11-144-2/+318
* Inputs qmldir fixPaul Lemire2014-11-101-1/+1
* QAspectEngine owns the root of the sceneSean Harmer2014-11-021-7/+12
* Added Quick3D Inputs import pluginPaul Lemire2014-11-024-0/+133