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* Fix crash on windowsSean Harmer2015-06-152-0/+4
* Use Qt3D.Renderer rather than RenderSean Harmer2015-06-1114-21/+21
* Remove unnecessary metatype declarationsSean Harmer2015-06-082-4/+0
* Do not pass `this` to Private c-torKonstantin Ritt2015-05-208-16/+16
* Do not initialize q_ptr in classes derived from QObjectPrivateKonstantin Ritt2015-05-202-5/+4
* Register TextureRectangle and TextureBuffer to QMLPaul Lemire2015-05-151-0/+2
* Add SkyboxEntity as a QML defaultPaul Lemire2015-05-103-1/+149
* FrameGraph: allow the FrameGraph tree to contain any kind of NodesPaul Lemire2015-05-104-183/+1
* QRenderTargetSelector: takes list of active drawBuffersPaul Lemire2015-05-104-3/+170
* Added QBlendStateSeparate render statePaul Lemire2015-05-091-0/+1
* Quick3DTechniqueFilter: list of QParameterPaul Lemire2015-05-092-4/+45
* Quick3DRenderPassFilter: list of QParameterPaul Lemire2015-05-092-4/+47
* Quick3DRenderPass: list of Parameters addedPaul Lemire2015-05-092-0/+43
* Fix misoverloaded variantFromJsObject()Sergio Martins2015-05-091-5/+3
* Doc: Add Qt3D QML module and QML type documentation skeletonv5.5.0-beta1Topi Reinio2015-04-297-18/+92
* Register QNoDraw to QML as NoDrawPaul Lemire2015-04-271-0/+2
* Quick3DStateSet extension classes for QML of QStateSetPaul Lemire2015-04-254-2/+182
* Doc: Fix multiple C++ documentation issuesTopi Reinio2015-04-142-0/+5
* Fix inconsistent overrides. [-Winconsistent-missing-override]Sergio Martins2015-03-201-2/+2
* [QTransform] Track the transforms list and notify when it changesKonstantin Ritt2015-03-182-1/+6
* Prefer q_func() over direct access to q_ptrKonstantin Ritt2015-03-163-12/+15
* Add new material QPerVertexColorMaterialLorenz2015-03-113-0/+105
* Expose QComponent to QML as Component3D to avoid names clash with QuickKonstantin Ritt2015-03-041-1/+1
* Added NodeInstantiatorSean Harmer2015-02-286-3/+701
* Remove incomplete bullet and OpenAL aspectsSean Harmer2015-02-197-212/+0
* Reset the state the Qt Quick scenegraph relies on in Scene3DLaszlo Agocs2015-02-191-1/+9
* Hardwire input aspect into Scene3D when requestedLaszlo Agocs2015-02-172-1/+6
* Remove failing converter registrationLaszlo Agocs2015-02-131-14/+1
* Copyright header change.Mika Salmela2015-02-0973-1392/+1027
* Removed now useless Quick3DTextureCubeMapExtensionPaul Lemire2015-02-082-204/+0
* Skybox example updated to use new texture APIPaul Lemire2015-02-081-1/+1
* Remove Quick3DTexture2DExtension, this is not needed anymorePaul Lemire2015-02-082-54/+1
* Texture API refactoringPaul Lemire2015-02-081-3/+3
* Update default Material to use new Texture APIPaul Lemire2015-02-086-11/+23
* Quick3DTextureExtension provided list of QAbstractTextureImage to QMLPaul Lemire2015-02-083-7/+72
* QTextureProviders addedPaul Lemire2015-02-083-148/+16
* QTexture renamed to QAbstractTextureProviderPaul Lemire2015-02-083-41/+41
* Quick2DTextureCubeMap registered as an extended QML typePaul Lemire2015-02-081-1/+1
* Quick3DTextureCubeMapExtension addedPaul Lemire2015-02-082-2/+205
* Make sure Scene3DItem shuts the sync renderer downKevin Ottens2015-01-282-0/+6
* Fix static buildsGiuseppe D'Angelo2015-01-272-6/+14
* Clean up GL2-ES2 shadersLaszlo Agocs2015-01-261-1/+1
* Fix phong material for shaders without default uniform valuesLaszlo Agocs2015-01-261-11/+6
* Allow to control the aspects used by a Scene3DKevin Ottens2015-01-253-3/+30
* Register QColorMask as ColorMask to QMLPaul Lemire2015-01-241-0/+2
* Have Scene3DItem deal with input eventsKevin Ottens2015-01-232-1/+7
* Use the const_cast once at renderer creationKevin Ottens2015-01-231-5/+5
* Remove the now useless QuickWindowKevin Ottens2015-01-233-150/+1
* Move CameraController in the input aspectKevin Ottens2015-01-233-4/+29
* Make it work with the threaded QSG render loopKevin Ottens2015-01-192-11/+34