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* Stop using enum references that require C++11.Raphael Kubo da Costa2015-12-301-2/+2
* Added QPointSize RenderStateWieland Hagen2015-12-271-0/+2
* Add QuaternionAnimationLaszlo Agocs2015-12-175-4/+397
* Remove initialize/shutdown from APIv5.6.0-beta1Kevin Ottens2015-12-142-2/+0
* Rename Q3D*Event to Q*Event and handle namespaceMike Krus2015-12-101-5/+5
* Reduce specular reflectivity defaultsLaszlo Agocs2015-12-105-5/+5
* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-2/+2
* Register QAxisSetting as QML typeSean Harmer2015-12-091-0/+2
* Quick3D: QMatrix4x4 add translate overloadPaul Lemire2015-12-071-0/+1
* Expose QDispatchCompute to QMLPaul Lemire2015-12-071-0/+2
* Changes to make buttons able to trigger actionsSean Harmer2015-12-041-1/+1
* Rename QActionHandler to QAxisActionhandlerSean Harmer2015-12-041-2/+2
* Export QActionHandler to QMLSean Harmer2015-12-041-0/+2
* Migrate NormalDiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-042-10/+4
* Migrate NormalDiffuseMap(Alpha)Material to be lights-awareLaszlo Agocs2015-12-042-12/+0
* Move core/io content to render/geometry and ioKevin Ottens2015-12-025-25/+22
* Migrate GoochMaterial to be light-awareLaszlo Agocs2015-12-021-2/+1
* Migrate PhongAlphaMaterial to be light-awareLaszlo Agocs2015-12-021-3/+1
* Migrate DiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-021-6/+0
* Migrate PerVertexMaterial to be light-awareLaszlo Agocs2015-12-021-5/+0
* Migrate DiffuseMapMaterial to be light-awareLaszlo Agocs2015-12-011-6/+0
* Unify the default and phong shadersLaszlo Agocs2015-12-011-3/+1
* Register physical device extension typeSean Harmer2015-11-291-1/+2
* Add extension class for AxisSettings list propertySean Harmer2015-11-293-2/+178
* Register QAbstractPhysicalDevice as an uncreatable QML typePaul Lemire2015-11-281-0/+2
* Updated QML registration of QLogicalDevicePaul Lemire2015-11-281-1/+2
* Quick3DLogicalDevice: QML extension for QLogicalDevicePaul Lemire2015-11-283-2/+220
* Register Axis/Action/LogicalDevice to QMLPaul Lemire2015-11-282-1/+16
* Added Quick3DAction QML extensionPaul Lemire2015-11-283-2/+179
* Added Quick3DAxis QML extensionPaul Lemire2015-11-283-2/+179
* Add a quick3dinput subprojectPaul Lemire2015-11-287-0/+397
* Add a framegraph node for lightingLaszlo Agocs2015-11-261-0/+2
* Lights phase 1: infrastructureLaszlo Agocs2015-11-261-2/+2
* Default framegraph -> enable frustum cullingPaul Lemire2015-11-241-2/+4
* Register QFrustumCulling to QMLPaul Lemire2015-11-241-0/+2
* Doc: Fix QDoc warnings and do further cleanupTopi Reinio2015-11-231-12/+11
* Remove QAbstractTransform and friendsSean Harmer2015-11-171-12/+0
* Remove transforms property of QTransformSean Harmer2015-11-175-198/+4
* Handle creating QMatrix4x4 from js with no argumentsSean Harmer2015-11-161-1/+5
* Register QBoundingVolumeDebug to QMLPaul Lemire2015-11-161-0/+4
* Register QBoundingVolumeSpecifier to QMLPaul Lemire2015-11-161-0/+2
* Extend qml value type for QMatrix4x4 to be more usefulSean Harmer2015-11-131-0/+7
* Remove incomplete collision aspectAndy Nichols2015-11-074-128/+0
* Doc: Documentation clean upVenugopal Shivashankar2015-11-066-6/+6
* Header naming fixed for quick3d partsTomi Korpipää2015-11-0459-361/+544
* Rename QOpenGLFilter to QGraphicsApiFilterAndy Nichols2015-11-0312-100/+100
* Remove unused class Qt3DRender::Render::Quick::ShaderPropertyParserAndy Nichols2015-10-304-178/+0
* Fix Scene3DRenderer crash during destruction.Fredrik Orderud2015-10-281-2/+4
* Scene3D: register event source in the correct threadPaul Lemire2015-10-241-1/+5
* Quick3D : complete Renderer -> Render renamePaul Lemire2015-10-245-42/+49