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* ResourceAccessor: allow read-only access to texturesLaszlo Agocs2018-08-101-1/+1
* Doc: Use correct module namePaul Wicking2018-07-301-1/+2
* Fix deadlock in scene2dMäättä Antti2018-06-262-1/+25
* Doc: Add missing dots (qt3d)Paul Wicking2018-06-191-1/+1
* Fix build without features.qml-delegate-modelTasuku Suzuki2018-05-151-2/+24
* Change scene2d to always clear the windowMäättä Antti2018-05-081-1/+2
* Fix for a missing headerNikolay Zamotaev2018-05-041-0/+1
* Doc: Add basic documentation for Scene3D QML modulePaul Wicking2018-04-263-13/+67
* Scene3DRenderer: Do not call windowChanged lambda on destroyed objectOliver Wolff2018-04-231-1/+1
* Revert "Doc: Divide documentation into submodules"Topi Reinio2018-04-203-146/+0
* Document state of the Qt 3D modulesKai Koehne2018-03-121-4/+6
* Enable alpha blending on QTextureMaterialMike Krus2018-03-081-0/+1
* Revert "Keep rendering in sync with aspect jobs by adding barriers"Paul Lemire2018-02-282-3/+6
* Doc: Fix documentation warnings for Qt 3D CoreTopi Reinio2018-02-162-10/+2
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-153-10/+7
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| * Merge remote-tracking branch 'origin/5.9' into 5.10Sean Harmer2018-02-061-5/+8
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| | * Fix crash in scene2d at shutdownMäättä Antti2018-02-061-5/+8
| * | Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-4/+4
| * | Keep rendering in sync with aspect jobs by adding barriersSvenn-Arne Dragly2018-02-022-6/+3
* | | Merge remote-tracking branch 'origin/5.10.1' into 5.11Liang Qi2018-02-141-5/+8
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| * | | Fix crash in scene2d at shutdownv5.10.1Määttä Antti2018-02-081-5/+8
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* | | Doc: Divide documentation into submodulesTopi Reinio2018-02-093-0/+144
* | | Add support for layers to control ray castingMike Krus2018-02-055-0/+59
* | | QtQuick API for ray castingMike Krus2018-02-018-3/+592
* | | Merge remote-tracking branch 'origin/5.10' into devLiang Qi2018-01-222-1/+6
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| * | Merge remote-tracking branch 'origin/5.9' into 5.10Liang Qi2018-01-222-1/+6
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| | * Merge remote-tracking branch 'origin/5.9.4' into 5.9Liang Qi2018-01-182-9/+20
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| | | * Scene3DRenderer: ensure window pointer stays the same while renderingv5.9.4Paul Lemire2018-01-102-9/+20
| | * | Scene3D: allow to force blocking renderingPaul Lemire2018-01-162-1/+6
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* | | Merge branch '5.10' into devSean Harmer2018-01-174-9/+14
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| * | Merge branch '5.9' into 5.10Sean Harmer2018-01-124-9/+14
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| | * Set devicePixelRatio on item size changeMorten Johan Sørvig2017-12-143-7/+10
| | * Quick3DNodeInstantiatorPrivate: Fix build after private API changeFriedemann Kleint2017-12-141-2/+4
* | | Remove hardcoded C++ version for MinGW/GCCKai Koehne2018-01-116-18/+0
* | | Merge remote-tracking branch 'origin/5.10' into devLaszlo Agocs2017-12-132-8/+19
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| * | Scene3DRenderer: ensure window pointer stays the same while renderingPaul Lemire2017-11-232-8/+19
* | | Merge remote-tracking branch 'origin/5.10' into devAndy Nichols2017-11-201-0/+2
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| * | Replace all phong variants with QDiffuseSpecularMaterialKevin Ottens2017-11-151-0/+2
* | | Merge remote-tracking branch 'origin/5.10' into devLiang Qi2017-10-051-1/+1
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| * | Port away from QBuffer::typeKevin Ottens2017-09-221-1/+1
* | | Replace Q_DECL_FINAL with finalKevin Funk2017-09-253-8/+8
* | | Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-2526-41/+41
* | | Merge remote-tracking branch 'origin/5.10' into devLiang Qi2017-09-2217-48/+38
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| * | Merge branch '5.9' into 5.10Sean Harmer2017-09-121-1/+1
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| | * Qt3DQuickWindow: Instantiate QQmlAspectEngine after aspectsWieland Hagen2017-09-081-1/+1
| * | QMetalRoughMaterial replaces QTexturedMetalRoughMaterialKevin Ottens2017-09-041-1/+1
| * | Use layers to have only one graph for Metal/RoughKevin Ottens2017-09-041-0/+1
| * | Export QSkeletonMapping to QMLSean Harmer2017-09-021-1/+4
| * | Alter QChannelMapping to accept QAbstractChannelMapping pointersSean Harmer2017-08-312-18/+18
| * | Re-enable the QQmlType code paths in the node factoriesSean Harmer2017-08-2512-27/+13