index
:
qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
quick3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update to latest CMake API for QML
Ulf Hermann
2021-06-05
9
-55
/
+68
*
Doc: Update the usage of \default QDoc command
Topi Reinio
2021-06-02
3
-3
/
+3
*
CMake: Fix qml module version to use the repo project version
Alexandru Croitor
2021-04-15
9
-9
/
+9
*
Transform Qt3D.Core to declarative type registration
Ulf Hermann
2021-04-06
11
-37
/
+216
*
Remove quick3d plugins.qmltypes to unblock integrations
Alexandru Croitor
2021-04-01
1
-573
/
+0
*
Scene3DSGMaterialShader: replace a 0 by a nullptr
Paul Lemire
2021-02-24
1
-1
/
+1
*
Make Scene3DItem renderer properly on 5.15
Paul Lemire
2021-02-24
1
-3
/
+21
*
Scene3DItem: request OpenGL backend on 5.15
Paul Lemire
2021-02-24
1
-1
/
+6
*
Scene3DSGMaterialShader: restore 5.15 code
Paul Lemire
2021-02-23
2
-1
/
+97
*
Scene3DRenderer: 5.15 pass a pointer to the native texture id
Paul Lemire
2021-02-23
1
-1
/
+1
*
Update QtQuick API to build with 5.15
Mike Krus
2021-01-11
16
-4
/
+78
*
Use correct Y axis orientation
Mike Krus
2021-01-08
1
-1
/
+1
*
Update QQMLPropertyList API
Mike Krus
2021-01-08
63
-1622
/
+1226
*
Clean up qml type handling
Mike Krus
2020-11-26
4
-1251
/
+498
*
Scene3D: handle flipping based on the RHI backend in use
Paul Lemire
2020-11-26
5
-3
/
+28
*
Follow up on change of QQmlListProperty to qsizetype
Mike Krus
2020-11-20
62
-170
/
+169
*
Make ObjectPicker optional for Scene2D
Michael Brasser
2020-11-04
1
-23
/
+25
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
2
-4
/
+4
*
Finish removing traces of Scene3DView
Mike Krus
2020-10-28
3
-12
/
+1
*
Trigger an update on the quick window when creating a render aspect
Sean Harmer
2020-10-21
1
-0
/
+3
*
Render enough frames to flush the Qt3D pipeline when dirty
Sean Harmer
2020-10-21
2
-4
/
+19
*
Adapt to platform API rename
Mike Krus
2020-10-10
1
-1
/
+1
*
Use internal CMake API
Mike Krus
2020-10-07
14
-25
/
+25
*
Fix QtQml integration for basic types
Mike Krus
2020-10-07
4
-292
/
+937
*
Make DebugOverlay accessible from QML
Michael Brasser
2020-10-02
1
-0
/
+2
*
Update qml dependencie and adjust value providers
Paul Lemire
2020-09-28
1
-210
/
+98
*
Update QML type providers following recent changes
Paul Lemire
2020-09-21
1
-172
/
+0
*
Remove the unneeded QScene2D qualifier for the renderPolicy property
Andy Shaw
2020-09-17
1
-1
/
+1
*
Update dependencies on dev in qt/qt3d
Lars Knoll
2020-09-15
1
-6
/
+6
*
Enable RHI Renderer by default
Mike Krus
2020-09-14
1
-4
/
+3
*
Remove Scene3DViews support
Paul Lemire
2020-08-26
9
-582
/
+4
*
rhi: apply Scene3D changes from 5.15
Paul Lemire
2020-08-26
4
-224
/
+353
*
Update scene3drenderer to latest changes in qtdeclarative
Paul Lemire
2020-08-17
1
-5
/
+4
*
QRenderTargetSelector: remove outputs/drawBuffers property
Paul Lemire
2020-08-13
5
-182
/
+1
*
Scene3D refactoring
Paul Lemire
2020-08-10
3
-18
/
+25
*
Handle backend type based on QtQuick settings
Mike Krus
2020-08-05
1
-0
/
+4
*
Merge "Merge remote-tracking branch 'origin/5.15' into dev"
Qt Forward Merge Bot
2020-08-03
1
-1
/
+1
|
\
|
*
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-05-14
1
-1
/
+1
|
|
\
|
|
*
Remove a dead store in Scene3DRenderer
Jean-Michaƫl Celerier
2020-05-07
1
-1
/
+1
*
|
|
Make sample meshes geometry renderers again
Mike Krus
2020-07-30
1
-0
/
+12
*
|
|
Add support for synchronous picking
Mike Krus
2020-07-30
6
-120
/
+5
*
|
|
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
3
-160
/
+474
*
|
|
Use QList instead of QVector in implementation and docs
Jarek Kobus
2020-07-09
22
-31
/
+31
*
|
|
Use QList instead of QVector
Jarek Kobus
2020-07-07
2
-2
/
+2
*
|
|
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-2
/
+2
*
|
|
Delete offscreen surface when done
Mike Krus
2020-06-29
1
-0
/
+2
*
|
|
Add ; to Q_UNUSED
Lars Schmertmann
2020-06-24
1
-1
/
+1
*
|
|
Clean input event handling
Mike Krus
2020-06-23
1
-1
/
+0
*
|
|
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
1
-1
/
+1
*
|
|
Handle config flags to turn aspects on or off
Mike Krus
2020-06-18
2
-5
/
+1
[next]