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* Introduce EntityVisitorMike Krus2019-05-251-0/+113
Used to traverse the scene graph without having to create numerous (and mostly empty) QVector<Entity *> for children, which leads to a lot of memory allocation. Change-Id: I023b2314d75249d0e3009010fd36dcbe2088c7db Reviewed-by: Paul Lemire <paul.lemire@kdab.com>