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path:
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src
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render
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backend
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jobs
Commit message (
Expand
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Author
Age
Files
Lines
...
*
Texture API refactoring
Paul Lemire
2015-02-08
3
-2
/
+215
*
Don't store QRenderState* in RenderRenderPass
Kevin Ottens
2015-02-03
1
-93
/
+2
*
Use type() instead of the if+cast cascade
Kevin Ottens
2015-02-02
1
-54
/
+76
*
Register backend functor creator for QFrameGraphSelector
Paul Lemire
2015-01-26
1
-0
/
+5
*
FramePreparationJob: remove left over qDebug()
Paul Lemire
2015-01-26
1
-1
/
+0
*
RenderShaderData: ModelToEye/ModelToWorld property transform
Paul Lemire
2015-01-24
6
-60
/
+190
*
FrameGraph check if backend nodes are enabled when traversing the tree
Paul Lemire
2015-01-24
1
-106
/
+107
*
Renderer: check enabled flags on components
Paul Lemire
2015-01-24
2
-3
/
+6
*
RenderShaderData handling entirely reworked
Paul Lemire
2015-01-18
4
-26
/
+192
*
Introduce the "polygon offset" render state
Giuseppe D'Angelo
2015-01-16
1
-0
/
+6
*
Optimize UpdateWorldTransformJob
Konstantin Ritt
2015-01-15
1
-11
/
+13
*
RenderViewJobUtils preprocess updated
Paul Lemire
2014-12-12
1
-13
/
+25
*
RenderView/RenderViewJobUtils: removed hard coded processing of lights
Paul Lemire
2014-12-12
1
-4
/
+0
*
RenderView: add QShaderData
Paul Lemire
2014-12-12
1
-0
/
+7
*
Fix parameter priority regression
Sean Harmer
2014-12-12
1
-8
/
+12
*
RenderEntity: Handle multiple components of the same type
Paul Lemire
2014-12-10
1
-3
/
+6
*
Optimize: Remove temporary QHash for parameters in RenderView.
Milian Wolff
2014-12-09
2
-18
/
+51
*
Use a QVarLengthArray for findRenderPassesForTechnique.
Milian Wolff
2014-12-09
2
-6
/
+6
*
Make LoadSceneJob private
Sean Harmer
2014-11-19
3
-2
/
+2
*
Make UpdateWorldTransformJob private
Sean Harmer
2014-11-19
3
-2
/
+2
*
Make UpdateBoundingVolumeJob private
Sean Harmer
2014-11-19
3
-2
/
+2
*
Make RenderViewJob private
Sean Harmer
2014-11-19
3
-2
/
+2
*
Make LoadMeshDataJob private
Sean Harmer
2014-11-19
3
-2
/
+2
*
Rename QNodeUuid to QNodeId
Sean Harmer
2014-11-19
5
-18
/
+18
*
renderlogging.h -> renderlogging_p.h
Sean Harmer
2014-11-19
4
-4
/
+4
*
QNodeUuid is now a wrapper around quint64
Paul Lemire
2014-11-14
1
-5
/
+5
*
Refacotr buildRenderStateSet to a free function
Sean Harmer
2014-11-10
2
-0
/
+84
*
Make parametersFromMaterialEffectTechnique() a free function
Sean Harmer
2014-11-10
2
-0
/
+43
*
Make findRenderPassesForTechnique a free function and small cleanups
Sean Harmer
2014-11-10
2
-2
/
+56
*
Make findTechniqueForEffect a free function and small cleanups
Sean Harmer
2014-11-10
2
-0
/
+70
*
Move RenderViewJob helper functions to their own file
Sean Harmer
2014-11-10
5
-150
/
+266
*
Refactor preprocessRenderTree() into a free function
Sean Harmer
2014-11-10
2
-1
/
+31
*
Move renderview configuration from fg into a free function
Sean Harmer
2014-11-10
2
-3
/
+122
*
QNodeUuid: typedef for QUuid
Paul Lemire
2014-11-02
4
-8
/
+8
*
QAbstractMeshData merged with QMeshData and moved to Renderer
Paul Lemire
2014-10-22
2
-2
/
+2
*
QJob: refactored
Paul Lemire
2014-10-18
8
-13
/
+13
*
Separate handle definition from Manager declaration
Paul Lemire
2014-10-17
1
-4
/
+0
*
Moved most of the managers into a single header file
Paul Lemire
2014-10-17
1
-1
/
+1
*
LoadSceneJob
Paul Lemire
2014-09-30
3
-2
/
+167
*
Share MeshData based mesh functor provided
Paul Lemire
2014-09-30
1
-12
/
+21
*
Mark ObjLoader as private
Sean Harmer
2014-08-18
1
-1
/
+0
*
Rename MeshData -> QMeshData
Sean Harmer
2014-08-18
2
-4
/
+4
*
Mark backend render classes as private and fix compilation
Sean Harmer
2014-08-17
4
-11
/
+12
*
Add lights properties to shader uniforms
Paul Lemire
2014-08-14
1
-6
/
+5
*
RenderEntity contains QUuid referencing transformComponent
Paul Lemire
2014-08-14
1
-2
/
+7
*
QAbstractMeshFunctor
Paul Lemire
2014-07-19
2
-33
/
+15
*
Backend refactoring
Paul Lemire
2014-07-18
2
-7
/
+25
*
Use standard attribute names in mesh loader job
Sean Harmer
2014-07-09
1
-1
/
+1
*
Simple sorting of RenderCommands based on shader
Paul Lemire
2014-07-09
1
-0
/
+3
*
Renamed RenderNode to RenderEntity
Paul Lemire
2014-07-05
4
-17
/
+17
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