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path:
root
/
src
/
render
/
backend
/
managers_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup scene2d - remove event forward
Antti Määttä
2017-03-15
1
-10
/
+0
*
Add QEnvironmentLight into Qt3DRender
Kevin Ottens
2017-02-24
1
-0
/
+12
*
Merge branch '5.8' into 5.9
Sean Harmer
2017-02-06
1
-1
/
+2
|
\
|
*
OpenGLVertexArrayObject: require cleanup
Wieland Hagen
2017-02-01
1
-1
/
+2
*
|
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
1
-0
/
+10
|
\
\
|
*
|
Add QEventForward node manager
Antti Määttä
2017-01-25
1
-0
/
+10
|
|
/
*
/
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+12
|
/
*
Merge branch '5.8.0' into 5.8
Sean Harmer
2016-12-16
1
-0
/
+15
|
\
|
*
Textures: properly abandon and release texture data
Paul Lemire
2016-12-14
1
-0
/
+15
*
|
TechniqueManager: move to dedicated file
Paul Lemire
2016-11-30
1
-13
/
+0
|
/
*
Render Managers: register Transform for cleanup
Paul Lemire
2016-11-19
1
-0
/
+1
*
Parameter: add a cleanup method
Paul Lemire
2016-11-19
1
-0
/
+1
*
Texture: further refactoring
Paul Lemire
2016-11-14
1
-2
/
+1
*
Texture backend refactoring: Update node managers
Wieland Hagen
2016-11-14
1
-1
/
+0
*
Texture backend refactoring
Wieland Hagen
2016-11-14
1
-0
/
+2
*
Managers: use the non locking policy
Paul Lemire
2016-10-11
1
-25
/
+35
*
Fix crash in handlemanager when creating many meshes
Antti Määttä
2016-08-09
1
-1
/
+1
*
Fix memory leaks in render node managers
Antti Määttä
2016-05-26
1
-0
/
+9
*
Moves QSortCriterion flag to QSortPolicy and remove it
Franck Arrecot
2016-04-26
1
-13
/
+0
*
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
Paul Lemire
2016-04-23
1
-0
/
+2
*
Move RenderStateNode into its own files
Sean Harmer
2016-04-11
1
-1
/
+1
*
Change signature of FrameGraphManager::appendNode() slightly
Sean Harmer
2016-04-10
1
-1
/
+1
*
Finishing the rename of annotation manager to filterKey manager
Franck Arrecot
2016-04-06
1
-5
/
+5
*
QComputeJob cleanup
Paul Lemire
2016-03-05
1
-5
/
+5
*
QRenderAttachment renamed to QRenderTargetOutput
Robert Brock
2016-03-03
1
-2
/
+2
*
const QNodeId & -> QNodeId
Paul Lemire
2016-02-22
1
-3
/
+3
*
Added QBackendNodes for QRenderStates.
Wieland Hagen
2016-02-05
1
-0
/
+11
*
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
Port FrameGraphManager away from QResourceManager
Tobias Koenig
2016-01-20
1
-5
/
+11
*
GraphicsContext: use GLBuffer instead of QOpenGLBuffer
Paul Lemire
2016-01-13
1
-1
/
+1
*
RenderView: sliglty modified to later accommodate compute calls
Paul Lemire
2016-01-13
1
-1
/
+1
*
ComputeJobManager added
Paul Lemire
2016-01-13
1
-0
/
+13
*
Rename UniformBuffer to GLBuffer
Paul Lemire
2016-01-13
1
-3
/
+3
*
Lights phase 1: infrastructure
Laszlo Agocs
2015-11-26
1
-0
/
+12
*
Track whether the vao has had attributes specified or not
Sean Harmer
2015-11-23
1
-1
/
+2
*
Export EntityManager for unit tests
Paul Lemire
2015-11-16
1
-1
/
+4
*
Manager for BoundingVolumeDebug components
Paul Lemire
2015-11-16
1
-0
/
+11
*
Managers for backend ObjectPicker instances
Paul Lemire
2015-10-24
1
-0
/
+11
*
Rename Renderer -> Render throughout
Sean Harmer
2015-10-19
1
-21
/
+21
*
Move Qt3DCore into Qt3DCore namespace
Sean Harmer
2015-10-13
1
-80
/
+80
*
Add "We mean it" warnings to private headers
Sean Harmer
2015-10-13
1
-0
/
+11
*
Rename RenderTransform -> Transform
Sean Harmer
2015-10-13
1
-2
/
+2
*
Rename RenderTextureImage -> TextureImage
Sean Harmer
2015-10-13
1
-3
/
+3
*
Rename RenderTexture -> Texture
Sean Harmer
2015-10-13
1
-3
/
+3
*
Rename RenderTechnique -> Technique
Sean Harmer
2015-10-13
1
-3
/
+3
*
Rename RenderShader -> Shader
Sean Harmer
2015-10-13
1
-3
/
+3
*
Rename RenderShaderData -> ShaderData
Sean Harmer
2015-10-13
1
-2
/
+2
*
Rename RenderrenderPass -> RenderPass
Sean Harmer
2015-10-13
1
-3
/
+3
*
Rename RenderParameter -> Parameter
Sean Harmer
2015-10-13
1
-2
/
+2
*
Rename RenderMaterial -> Material
Sean Harmer
2015-10-13
1
-3
/
+3
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