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path:
root
/
src
/
render
/
backend
/
nodemanagers.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Introduce QPickingProxy
Mike Krus
2020-04-23
1
-0
/
+7
*
ResourceAccessor: make it work with the modular renderer architecture
Paul Lemire
2020-02-03
1
-7
/
+0
*
Add dedicated managers holder for GL Resources
Paul Lemire
2020-02-03
1
-22
/
+0
*
NodeManagers: replace Q_DECL_NOEXCEPT/Q_DECL_NOTHROW by noexcept
Paul Lemire
2019-06-05
1
-38
/
+38
*
Register QShaderImage in QRenderAspect
Paul Lemire
2019-06-05
1
-0
/
+8
*
Rework internal Texture Handling
Paul Lemire
2019-03-04
1
-12
/
+1
*
Implement WaitFence/SetFence handling into the renderer
Paul Lemire
2018-10-12
1
-0
/
+2
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-1
/
+1
|
\
|
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-1
/
+1
*
|
Initial implementation of ray casting API
Mike Krus
2018-02-01
1
-0
/
+8
|
/
*
Fix memory leak
v5.10.0-beta3
Jesus Fernandez
2017-10-24
1
-0
/
+1
*
Add backend node for QJoint
Sean Harmer
2017-08-16
1
-0
/
+8
*
Add basics of Skeleton backend node to render aspect
Sean Harmer
2017-08-09
1
-0
/
+8
*
Add Armature backend node to renderer aspect
Sean Harmer
2017-08-08
1
-0
/
+9
*
Introduce ShaderBuilder
Kevin Ottens
2017-07-05
1
-0
/
+8
*
OnDemand rendering: only skip rendering jobs
Paul Lemire
2017-05-19
1
-1
/
+4
*
Cleanup scene2d - remove event forward
Antti Määttä
2017-03-15
1
-8
/
+0
*
Add QEnvironmentLight into Qt3DRender
Kevin Ottens
2017-02-24
1
-0
/
+8
*
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
1
-0
/
+15
|
\
|
*
Add QEventForward node manager
Antti Määttä
2017-01-25
1
-0
/
+8
|
*
Add resource accessor to backend node and nodemanagers
Antti Määttä
2017-01-20
1
-0
/
+7
*
|
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+8
*
|
NodeManagers: fix invalid template specialization
Paul Lemire
2017-01-23
1
-1
/
+1
|
/
*
TechniqueManager: move to dedicated file
Paul Lemire
2016-11-30
1
-0
/
+1
*
Texture: further refactoring
Paul Lemire
2016-11-14
1
-1
/
+1
*
Texture backend refactoring: Update node managers
Wieland Hagen
2016-11-14
1
-1
/
+6
*
Fix memory leaks in render node managers
Antti Määttä
2016-05-26
1
-0
/
+35
*
Replace Q_DECL_NOEXCEPT by Q_DECL_NOTHROW
Paul Lemire
2016-05-23
1
-31
/
+31
*
QTexImageData to QTextureImageData
Franck Arrecot
2016-05-03
1
-1
/
+1
*
Fix: restore FilterKeyManager
Paul Lemire
2016-04-28
1
-0
/
+7
*
Moves QSortCriterion flag to QSortPolicy and remove it
Franck Arrecot
2016-04-26
1
-14
/
+0
*
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
Paul Lemire
2016-04-23
1
-6
/
+6
*
Finishing the rename of annotation manager to filterKey manager
Franck Arrecot
2016-04-06
1
-3
/
+3
*
QComputeJob cleanup
Paul Lemire
2016-03-05
1
-2
/
+2
*
QRenderAttachment renamed to QRenderTargetOutput
Robert Brock
2016-03-03
1
-1
/
+1
*
Added QBackendNodes for QRenderStates.
Wieland Hagen
2016-02-05
1
-0
/
+7
*
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
ComputeJobManager added
Paul Lemire
2016-01-13
1
-0
/
+7
*
Rename UniformBuffer to GLBuffer
Paul Lemire
2016-01-13
1
-3
/
+3
*
Lights phase 1: infrastructure
Laszlo Agocs
2015-11-26
1
-0
/
+7
*
NodeManagers class added
Paul Lemire
2015-11-16
1
-0
/
+264