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path: root/src/render/backend/nodemanagers.cpp
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* NodeManagers: replace Q_DECL_NOEXCEPT/Q_DECL_NOTHROW by noexceptPaul Lemire2019-06-051-38/+38
* Register QShaderImage in QRenderAspectPaul Lemire2019-06-051-0/+8
* Rework internal Texture HandlingPaul Lemire2019-03-041-12/+1
* Implement WaitFence/SetFence handling into the rendererPaul Lemire2018-10-121-0/+2
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-1/+1
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| * Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-1/+1
* | Initial implementation of ray casting APIMike Krus2018-02-011-0/+8
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* Fix memory leakv5.10.0-beta3Jesus Fernandez2017-10-241-0/+1
* Add backend node for QJointSean Harmer2017-08-161-0/+8
* Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-0/+8
* Add Armature backend node to renderer aspectSean Harmer2017-08-081-0/+9
* Introduce ShaderBuilderKevin Ottens2017-07-051-0/+8
* OnDemand rendering: only skip rendering jobsPaul Lemire2017-05-191-1/+4
* Cleanup scene2d - remove event forwardAntti Määttä2017-03-151-8/+0
* Add QEnvironmentLight into Qt3DRenderKevin Ottens2017-02-241-0/+8
* Merge branch 'wip/qtquickintegration' into devSean Harmer2017-01-291-0/+15
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| * Add QEventForward node managerAntti Määttä2017-01-251-0/+8
| * Add resource accessor to backend node and nodemanagersAntti Määttä2017-01-201-0/+7
* | LevelOfDetail (LOD) nodeMike Krus2017-01-231-0/+8
* | NodeManagers: fix invalid template specializationPaul Lemire2017-01-231-1/+1
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* TechniqueManager: move to dedicated filePaul Lemire2016-11-301-0/+1
* Texture: further refactoringPaul Lemire2016-11-141-1/+1
* Texture backend refactoring: Update node managersWieland Hagen2016-11-141-1/+6
* Fix memory leaks in render node managersAntti Määttä2016-05-261-0/+35
* Replace Q_DECL_NOEXCEPT by Q_DECL_NOTHROWPaul Lemire2016-05-231-31/+31
* QTexImageData to QTextureImageDataFranck Arrecot2016-05-031-1/+1
* Fix: restore FilterKeyManagerPaul Lemire2016-04-281-0/+7
* Moves QSortCriterion flag to QSortPolicy and remove itFranck Arrecot2016-04-261-14/+0
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-6/+6
* Finishing the rename of annotation manager to filterKey managerFranck Arrecot2016-04-061-3/+3
* QComputeJob cleanupPaul Lemire2016-03-051-2/+2
* QRenderAttachment renamed to QRenderTargetOutputRobert Brock2016-03-031-1/+1
* Added QBackendNodes for QRenderStates.Wieland Hagen2016-02-051-0/+7
* Unify license header usageAntti Kokko2016-01-261-11/+14
* ComputeJobManager addedPaul Lemire2016-01-131-0/+7
* Rename UniformBuffer to GLBufferPaul Lemire2016-01-131-3/+3
* Lights phase 1: infrastructureLaszlo Agocs2015-11-261-0/+7
* NodeManagers class addedPaul Lemire2015-11-161-0/+264