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path:
root
/
src
/
render
/
backend
/
qgraphicscontext.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fill the whole window on retina Macs.
Gunnar Sletta
2015-03-21
1
-0
/
+4
*
Reset the active texture cache in beginDrawing
Laszlo Agocs
2015-02-18
1
-0
/
+2
*
Make sure the context is current when needed
Laszlo Agocs
2015-02-09
1
-6
/
+20
*
Avoid rendering to non-exposed windows
Laszlo Agocs
2015-02-09
1
-0
/
+6
*
Copyright header change.
Mika Salmela
2015-02-09
1
-20
/
+15
*
QGraphicContext: texture sharing and smart use of TU
Paul Lemire
2015-02-08
1
-29
/
+44
*
Texture API refactoring
Paul Lemire
2015-02-08
1
-0
/
+1
*
Do not swap when targeting an FBO
Laszlo Agocs
2015-02-03
1
-2
/
+3
*
Add support for rendering without a VAO
Laszlo Agocs
2015-02-02
1
-0
/
+11
*
Fix viewport when using an external FBO again
Laszlo Agocs
2015-01-28
1
-4
/
+10
*
Fix viewport when using an external FBO
Laszlo Agocs
2015-01-26
1
-1
/
+5
*
RenderCommand sorting
Paul Lemire
2015-01-24
1
-1
/
+1
*
Make ES2 support dynamic
Laszlo Agocs
2015-01-24
1
-19
/
+18
*
RenderShaderData handling entirely reworked
Paul Lemire
2015-01-18
1
-8
/
+40
*
Don't assume 0 is the default FBO respect if one is bound
Kevin Ottens
2015-01-17
1
-2
/
+2
*
Add a method to know the currently bound FBO
Kevin Ottens
2015-01-17
1
-0
/
+5
*
RenderShader: Shader Program sharing with the backend
Paul Lemire
2015-01-10
1
-5
/
+7
*
QGraphicsContext: bindFragDataLocation test improved
Paul Lemire
2014-12-22
1
-1
/
+2
*
QGraphicsContext: UBO support implemented
Paul Lemire
2014-12-12
1
-0
/
+13
*
QGraphicsContext: uniform block methods
Paul Lemire
2014-12-12
1
-0
/
+15
*
QGraphicsContext: initialize uniform blocks if helper supports it.
Paul Lemire
2014-12-12
1
-0
/
+2
*
renderlogging.h -> renderlogging_p.h
Sean Harmer
2014-11-19
1
-1
/
+1
*
Cleanly exit the render thread
Sean Harmer
2014-11-17
1
-18
/
+11
*
Moved most of the managers into a single header file
Paul Lemire
2014-10-17
1
-1
/
+1
*
RenderTarget: QBackendNode subclass
Paul Lemire
2014-10-17
1
-3
/
+3
*
Only attempt to render if context is successfully made current
Sean Harmer
2014-10-12
1
-2
/
+5
*
Don't release context before calling swapbuffers
Sean Harmer
2014-10-12
1
-1
/
+1
*
Fix uniform value setting of texture units
Sean Harmer
2014-10-04
1
-9
/
+12
*
Add AlphaCoverage state in backend + helpers
Paul Lemire
2014-10-04
1
-0
/
+10
*
Set viewport size based on current RenderTarget
Paul Lemire
2014-10-03
1
-12
/
+22
*
RenderTarget: rebind on attachment change
Paul Lemire
2014-10-03
1
-30
/
+47
*
Use QOpenGLFunctions where missing
Andrew Knight
2014-10-01
1
-7
/
+7
*
Shader uniform refactoring
Paul Lemire
2014-09-30
1
-1
/
+6
*
Add an example to exercise tessellation shader support
Sean Harmer
2014-09-21
1
-0
/
+5
*
Renderer/QGraphicsContext clearing back buffers ondemand
Paul Lemire
2014-09-15
1
-5
/
+16
*
Added MRT support in RenderView and QGraphicsContext
Paul Lemire
2014-09-15
1
-1
/
+9
*
Improved FBO initialization
Paul Lemire
2014-09-15
1
-19
/
+33
*
QGraphicsHelper FBO creation
Paul Lemire
2014-09-15
1
-0
/
+36
*
Small cleaning
Paul Lemire
2014-09-15
1
-1
/
+0
*
Mark backend render classes as private and fix compilation
Sean Harmer
2014-08-17
1
-16
/
+16
*
Fix warning about unused parameters
Thiago Macieira
2014-08-17
1
-1
/
+1
*
Avoid naming classes DrawState
Louai Al-Khanji
2014-08-15
1
-3
/
+4
*
RenderView builds a DrawStateSet for each RenderPass
Paul Lemire
2014-08-14
1
-1
/
+1
*
Backend using clearColor from Viewport to render the scene
Paul Lemire
2014-08-14
1
-3
/
+2
*
Renamed RenderCamera to RenderCameraLens
Paul Lemire
2014-07-25
1
-2
/
+0
*
Small fix to be able to compile on ES2 platforms
Paul Lemire
2014-07-25
1
-11
/
+97
*
QGraphicsContext: reference QOpenGLFilter intialized
Paul Lemire
2014-07-25
1
-0
/
+18
*
Use Q_NULLPTR instead of 0 and NULL
Paul Lemire
2014-07-25
1
-12
/
+12
*
Renamed Parameter to QParameter
Paul Lemire
2014-07-09
1
-1
/
+1
*
RenderCommand / Renderer prepartion for automatic uniform bindings
Paul Lemire
2014-07-07
1
-0
/
+1
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