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path:
root
/
src
/
render
/
backend
/
render-backend.pri
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove old dead code
Mike Krus
2020-02-11
1
-2
/
+0
*
Move frame profile to GL plugin
Mike Krus
2020-02-05
1
-1
/
+0
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-4
/
+1
*
Introduce a GLShader class
Paul Lemire
2020-02-03
1
-1
/
+2
*
Move AspectCommandDebugger to system service, activate command executer
Mike Krus
2019-12-17
1
-9
/
+4
*
Remove use of node/components added/removed messages
Mike Krus
2019-10-04
1
-0
/
+1
*
Introduce EntityAccumulator
Mike Krus
2019-05-25
1
-0
/
+2
*
Introduce EntityVisitor
Mike Krus
2019-05-25
1
-0
/
+2
*
Move Renderer specific classes into new folder
Paul Lemire
2018-03-19
1
-24
/
+2
*
Perform Shader loading within frame
Paul Lemire
2018-03-16
1
-2
/
+4
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
1
-4
/
+2
*
Keep rendering in sync with aspect jobs by adding barriers
Svenn-Arne Dragly
2018-02-02
1
-2
/
+4
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Svenn-Arne Dragly
2017-11-15
1
-1
/
+2
|
\
|
*
Add layer entity filter caching
Svenn-Arne Dragly
2017-11-14
1
-1
/
+2
*
|
Add point picking
Mike Krus
2017-08-09
1
-2
/
+4
*
|
Fix config for importing builds
Mike Krus
2017-08-02
1
-1
/
+1
*
|
Allow to disable aspects at configure time
Paul Lemire
2017-08-02
1
-1
/
+0
*
|
Add support for iterating on lines
Mike Krus
2017-05-26
1
-1
/
+3
*
|
Refactor triangle visitor to make way for edge visitor
Mike Krus
2017-05-26
1
-1
/
+2
|
/
*
Qt3D: add configure option for jobs and GL profiling
Paul Lemire
2017-04-05
1
-5
/
+7
*
Renderer: Add CommandThread class to perform GL operations in a secondary thread
Paul Lemire
2017-03-23
1
-2
/
+4
*
Rename CoordinateVisitor to BufferVisitor
Mike Krus
2017-02-22
1
-1
/
+1
*
Use coordinates visitor to avoid copying vertex data
Mike Krus
2017-02-12
1
-0
/
+2
*
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
1
-2
/
+4
|
\
|
*
Add resource accessor
Antti Määttä
2017-01-20
1
-2
/
+4
*
|
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+2
|
/
*
Merge branch '5.8.0' into 5.8
Sean Harmer
2016-12-16
1
-2
/
+4
|
\
|
*
Ensure offscreen surface used during cleanup is created on gui thread
Sean Harmer
2016-12-14
1
-2
/
+4
*
|
Add FrameProfiler
Paul Lemire
2016-12-15
1
-1
/
+2
|
/
*
Add RenderViewBuilder
Paul Lemire
2016-11-25
1
-2
/
+4
*
Renamed files quniformvalue* to shaderparameterpack
Paul Lemire
2016-09-16
1
-4
/
+4
*
Add UniformValue class
Sean Harmer
2016-09-07
1
-2
/
+4
*
OpenGLVertexArrayObject: emulate VAO support if not supported
Paul Lemire
2016-07-05
1
-1
/
+2
*
Make the Qt3D Renderer execute its first shell command
Paul Lemire
2016-07-05
1
-2
/
+4
*
Optionally dump out some data about renderer resources
Sean Harmer
2016-04-17
1
-0
/
+1
*
Consolidate some functionality into AttachmentPack.
Wieland Hagen
2016-04-16
1
-1
/
+2
*
Prefer QVector to QList
Sean Harmer
2016-03-31
1
-1
/
+0
*
QComputeJob cleanup
Paul Lemire
2016-03-05
1
-2
/
+3
*
Class QRendererSettings rename to QRenderSettings
Franck Arrecot
2016-03-04
1
-2
/
+2
*
QRenderAttachment renamed to QRenderTargetOutput
Robert Brock
2016-03-03
1
-4
/
+4
*
Dedicated QRenderBackendNode
Wieland Hagen
2016-02-24
1
-2
/
+4
*
Add some optional timing logging
Sean Harmer
2016-02-19
1
-0
/
+2
*
Add StringToInt class
Paul Lemire
2016-02-19
1
-2
/
+4
*
Refactor picking to use one thread per entity
Mike Krus
2016-01-25
1
-0
/
+2
*
Port FrameGraphManager away from QResourceManager
Tobias Koenig
2016-01-20
1
-0
/
+1
*
Add backend for renderer settings
Sean Harmer
2016-01-17
1
-2
/
+4
*
ComputeJob: backend for QComputeJob
Paul Lemire
2016-01-13
1
-2
/
+4
*
Add AbstractRenderer interface
Paul Lemire
2015-11-24
1
-1
/
+2
*
TriangleExtractor added
Paul Lemire
2015-11-24
1
-2
/
+4
*
Track whether the vao has had attributes specified or not
Sean Harmer
2015-11-23
1
-1
/
+2
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