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path: root/src/render/backend/renderentity.cpp
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* Cleanup: remove QAbstractMesh/QMeshData/MeshDataManagerPaul Lemire2015-08-111-7/+2
* RenderMesh removed, replaced by RenderGeometryRendererPaul Lemire2015-08-071-15/+0
* Move GeometryRenderManager to its own filePaul Lemire2015-08-071-0/+1
* Rework Renderer to use BufferFunctorPaul Lemire2015-08-071-1/+0
* Move GeometryRenderManager to its own filePaul Lemire2015-08-071-0/+1
* RenderEntity: add convenience methodPaul Lemire2015-08-071-0/+15
* New Buffer API Frontend ClassesGiuseppe D'Angelo2015-08-071-0/+5
* QNode parent changesPaul Lemire2015-06-111-3/+6
* QBackendNodeFunctor: get and destroy now take a QNodeIdPaul Lemire2015-02-281-4/+4
* Copyright header change.Mika Salmela2015-02-091-19/+14
* Make QBackendNode use QBackendNodeFactoryKevin Ottens2015-02-081-1/+2
* On component removal only deal with the idKevin Ottens2015-01-281-12/+11
* Fix dynamic reparenting issuesPaul Lemire2015-01-101-5/+17
* Change uuid -> id as it really isn't universally unique any longerSean Harmer2014-12-191-12/+12
* Don't forget to initialize pointersKevin Ottens2014-12-171-0/+1
* Removed RenderLight as QAbstractLight is now a QShaderDataPaul Lemire2014-12-121-26/+1
* RenderEntity: check for QShaderData componentsPaul Lemire2014-12-101-0/+5
* RenderEntity: add helper methods for retrieving ShaderData componentsPaul Lemire2014-12-101-1/+22
* RenderEntity: Handle multiple components of the same typePaul Lemire2014-12-101-34/+46
* Rename QNodeUuid to QNodeIdSean Harmer2014-11-191-18/+18
* renderlogging.h -> renderlogging_p.hSean Harmer2014-11-191-1/+1
* Refactor preprocessRenderTree() into a free functionSean Harmer2014-11-101-1/+9
* QNodeUuid: typedef for QUuidPaul Lemire2014-11-021-18/+18
* Fix rendering in Release modePaul Lemire2014-10-251-2/+4
* Separate handle definition from Manager declarationPaul Lemire2014-10-171-0/+1
* QAbstractShapeMesh removedPaul Lemire2014-10-171-1/+0
* Moved most of the managers into a single header filePaul Lemire2014-10-171-9/+0
* RenderEntity: QBackendNode subclassPaul Lemire2014-10-171-31/+55
* QAspectManager made privatePaul Lemire2014-10-171-1/+1
* QScenePropertyChange containing QSharedPointer of cloned nodesPaul Lemire2014-09-151-2/+2
* Mark backend render classes as private and fix compilationSean Harmer2014-08-171-22/+22
* RenderEntity: Added new methods that may come usefulPaul Lemire2014-08-141-0/+19
* RenderEntity doesn't store its frontend entity anymorePaul Lemire2014-08-141-10/+11
* RenderEntity contains QUuid referencing transformComponentPaul Lemire2014-08-141-56/+37
* RenderEntity register with QChangeArbiter using QUuidPaul Lemire2014-08-131-7/+7
* Render element factory in RenderSceneBuilderPaul Lemire2014-07-251-113/+37
* Renamed RenderCamera to RenderCameraLensPaul Lemire2014-07-251-4/+4
* RenderEntity refactoringPaul Lemire2014-07-221-28/+160
* QAbstractMeshFunctorPaul Lemire2014-07-191-1/+3
* RenderEntity dynamic addition/deletion of nodesPaul Lemire2014-07-181-18/+19
* Backend refactoringPaul Lemire2014-07-181-11/+51
* Renamed CameraLens to QCameraLensPaul Lemire2014-07-091-4/+4
* QScenePropertyChange cleaned and d-pointeredPaul Lemire2014-07-091-4/+4
* QSceneChange cleaned and d-pointeredPaul Lemire2014-07-091-2/+2
* Renamed Transform to QTransformPaul Lemire2014-07-051-4/+4
* Renamed Component to QComponentPaul Lemire2014-07-051-2/+2
* Renamed Entity to QEntityPaul Lemire2014-07-051-2/+2
* Renamed Node to QNodePaul Lemire2014-07-051-1/+1
* Renamed RenderNodesManager to EntityManagerPaul Lemire2014-07-051-1/+1
* Renamed RenderNode to RenderEntityPaul Lemire2014-07-051-0/+255