Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Unify license header usage | Antti Kokko | 2016-01-26 | 1 | -11/+14 |
* | Shaders: retrieve SSBO block | Paul Lemire | 2016-01-13 | 1 | -0/+16 |
* | Add "We mean it" warnings to private headers | Sean Harmer | 2015-10-13 | 1 | -0/+11 |
* | Move Render aspect into the Qt3DRender namespace | Sean Harmer | 2015-10-13 | 1 | -6/+6 |
* | Copyright header change. | Mika Salmela | 2015-02-09 | 1 | -19/+14 |
* | RenderShaderData handling entirely reworked | Paul Lemire | 2015-01-18 | 1 | -0/+7 |
* | ShaderUniform: store raw byte size | Paul Lemire | 2014-12-12 | 1 | -2/+3 |
* | QGraphicsContext: UBO support implemented | Paul Lemire | 2014-12-12 | 1 | -0/+1 |
* | QGraphicsHelperGL3: store matrix stride and initialize index of uniform blocks | Paul Lemire | 2014-12-12 | 1 | -0/+1 |
* | QGraphicsHelperGL3/ShaderUniform: store array stride | Paul Lemire | 2014-12-12 | 1 | -0/+1 |
* | QGraphicsHelpers: Add uniform block introspection | Paul Lemire | 2014-12-12 | 1 | -1/+19 |
* | Shader uniform refactoring | Paul Lemire | 2014-09-30 | 1 | -0/+76 |