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path: root/src/render/backend/triangleboundingvolume_p.h
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* Move QRay3D to Qt3DRender and make privateMike Krus2016-03-051-2/+2
* const QNodeId & -> QNodeIdPaul Lemire2016-02-221-1/+1
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-2/+2
* TriangleBoundingVolume addedPaul Lemire2015-11-201-0/+110