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path: root/src/render/backend/uniform.cpp
Commit message (Expand)AuthorAgeFilesLines
* Use QList instead of QVector in renderJarek Kobus2020-07-091-1/+1
* Fix Clang 10 warning about creating copies in range-forThiago Macieira2020-05-111-1/+1
* Silence warnings about null textures in uniformsMike Krus2019-07-221-0/+6
* Merge remote-tracking branch 'origin/5.9' into 5.10Sean Harmer2018-02-051-2/+9
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| * Fix array of textures in shader parameterMauro Persano2018-02-021-0/+8
* | Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-3/+24
* | Add a job to calculate the skinning matrix palette for a skeletonSean Harmer2017-08-101-0/+14
* | Fix comparison of QString and plain narrow character stringThiago Macieira2017-07-031-1/+1
* | Add textureTransform to QTextureMaterialMike Krus2017-06-301-1/+9
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* Don't abort when getting an unknown/undefined uniform valueSean Harmer2017-01-031-1/+1
* Work around QML -> C++ float to int conversionSean Harmer2016-12-101-0/+1
* Uniform: allow to build UniformValue form QVariantListPaul Lemire2016-11-231-0/+71
* Uniform: use a QVarLengthArrayPaul Lemire2016-10-101-32/+33
* UniformValue: fix size in call to memcpy for QMatrix4x4 inputsMarc Mutz2016-10-051-1/+1
* Add UniformValue classSean Harmer2016-09-071-0/+164