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path:
root
/
src
/
render
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backend
/
uniform.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
1
-1
/
+1
*
Fix Clang 10 warning about creating copies in range-for
Thiago Macieira
2020-05-11
1
-1
/
+1
*
Silence warnings about null textures in uniforms
Mike Krus
2019-07-22
1
-0
/
+6
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
1
-2
/
+9
|
\
|
*
Fix array of textures in shader parameter
Mauro Persano
2018-02-02
1
-0
/
+8
*
|
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-3
/
+24
*
|
Add a job to calculate the skinning matrix palette for a skeleton
Sean Harmer
2017-08-10
1
-0
/
+14
*
|
Fix comparison of QString and plain narrow character string
Thiago Macieira
2017-07-03
1
-1
/
+1
*
|
Add textureTransform to QTextureMaterial
Mike Krus
2017-06-30
1
-1
/
+9
|
/
*
Don't abort when getting an unknown/undefined uniform value
Sean Harmer
2017-01-03
1
-1
/
+1
*
Work around QML -> C++ float to int conversion
Sean Harmer
2016-12-10
1
-0
/
+1
*
Uniform: allow to build UniformValue form QVariantList
Paul Lemire
2016-11-23
1
-0
/
+71
*
Uniform: use a QVarLengthArray
Paul Lemire
2016-10-10
1
-32
/
+33
*
UniformValue: fix size in call to memcpy for QMatrix4x4 inputs
Marc Mutz
2016-10-05
1
-1
/
+1
*
Add UniformValue class
Sean Harmer
2016-09-07
1
-0
/
+164