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backend
Commit message (
Expand
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Author
Age
Files
Lines
*
Unify license header usage
Antti Kokko
2016-01-26
54
-600
/
+762
*
Refactor picking to use one thread per entity
Mike Krus
2016-01-25
5
-441
/
+630
*
QAspectEngine/QAbstractAspects: get rid of setData
Paul Lemire
2016-01-22
5
-165
/
+53
*
Renderer/Scene3D: fixes to make it work without setData
Paul Lemire
2016-01-22
1
-14
/
+19
*
Updated picking-qml example
Paul Lemire
2016-01-21
5
-2
/
+31
*
Port FrameGraphManager away from QResourceManager
Tobias Koenig
2016-01-20
4
-9
/
+86
*
Protect against a null surface in the renderview processing logic
Sean Harmer
2016-01-19
1
-0
/
+8
*
Make renderer us QSurface from RenderView
Sean Harmer
2016-01-17
1
-16
/
+32
*
Increase frame allocator max object size a little
Sean Harmer
2016-01-17
1
-1
/
+1
*
Store the surface to use in the RenderView
Sean Harmer
2016-01-17
2
-0
/
+5
*
Register renderer settings and set on renderer
Sean Harmer
2016-01-17
5
-0
/
+80
*
Add backend for renderer settings
Sean Harmer
2016-01-17
3
-2
/
+162
*
Add "We mean it" warning
Sean Harmer
2016-01-17
1
-0
/
+11
*
Move QCamera/QCameraLens to Qt3DRender
Paul Lemire
2016-01-16
3
-3
/
+3
*
Fixed RenderView Uniform setting for QNode values
Wieland Hagen
2016-01-14
1
-2
/
+2
*
Renderer: handle compute and draw render commands
Paul Lemire
2016-01-13
4
-138
/
+161
*
RenderCommand: add a type flag (Draw/Compute)
Paul Lemire
2016-01-13
2
-0
/
+8
*
RenderView/GraphicsContext: support SSBO/UBO with buffer used as Parameters
Paul Lemire
2016-01-13
6
-49
/
+117
*
Rename QUniformPack to ShaderParameterPack
Paul Lemire
2016-01-13
6
-16
/
+16
*
GraphicsContext: use GLBuffer instead of QOpenGLBuffer
Paul Lemire
2016-01-13
2
-35
/
+38
*
Add handle type for GLBuffer
Paul Lemire
2016-01-13
1
-0
/
+2
*
RenderView: completed Compute code path
Paul Lemire
2016-01-13
1
-10
/
+26
*
Entity: add reference to QComputeJob component
Paul Lemire
2016-01-13
2
-0
/
+31
*
RenderView: sliglty modified to later accommodate compute calls
Paul Lemire
2016-01-13
5
-111
/
+147
*
QParameter: only copy QNodeId when parameter value is a QNodeSubclass
Paul Lemire
2016-01-13
1
-9
/
+20
*
ComputeJobManager added
Paul Lemire
2016-01-13
4
-0
/
+29
*
ComputeJob: backend for QComputeJob
Paul Lemire
2016-01-13
3
-2
/
+157
*
RenderView Compute handling
Paul Lemire
2016-01-13
2
-15
/
+26
*
Rename UniformBuffer to GLBuffer
Paul Lemire
2016-01-13
4
-13
/
+13
*
Shaders: retrieve SSBO block
Paul Lemire
2016-01-13
2
-2
/
+18
*
Avoid unnecessary detaching.
Volker Krause
2016-01-07
1
-3
/
+3
*
Fix RenderViewJob crash on Renderer shutdown
Mauro Persano
2016-01-07
1
-0
/
+2
*
Add a few more QVector::reserve calls.
Volker Krause
2016-01-07
2
-0
/
+3
*
Avoid expensive multiple QString::arg usage on this hot path.
Volker Krause
2016-01-06
1
-4
/
+3
*
Use QList::reserve.
Volker Krause
2016-01-06
1
-0
/
+6
*
Make parentEntityId private
Kevin Ottens
2015-12-18
1
-1
/
+3
*
The Renderer depends only on the QServiceLocator
Kevin Ottens
2015-12-18
3
-7
/
+7
*
Move the time property to the renderer
Kevin Ottens
2015-12-18
4
-1
/
+20
*
Pass the QBackendNodeFactory to setSceneRoot
Kevin Ottens
2015-12-18
3
-6
/
+4
*
Destroy allocators in aspect not the renderer
Kevin Ottens
2015-12-18
3
-3
/
+2
*
Make QBackendNodeFactory private
Kevin Ottens
2015-12-17
1
-8
/
+9
*
Move services() and jobManager() to the pimpl
Kevin Ottens
2015-12-17
1
-1
/
+2
*
Change the idiom to clear null job dependencies
Kevin Ottens
2015-12-16
1
-1
/
+1
*
Turn all services private for now
Kevin Ottens
2015-12-12
1
-1
/
+1
*
Rename Q3D*Event to Q*Event and handle namespace
Mike Krus
2015-12-10
2
-2
/
+0
*
Move all raycasting code as private in Qt3DRender
Kevin Ottens
2015-12-10
4
-58
/
+56
*
Reduce specular reflectivity defaults
Laszlo Agocs
2015-12-10
2
-3
/
+3
*
Do lighting calculation in world space
Laszlo Agocs
2015-12-10
1
-4
/
+4
*
Make QFrameAllocator private
Kevin Ottens
2015-12-08
2
-2
/
+2
*
Separate GLSL 1.00 and newer shader snippets for lights
Laszlo Agocs
2015-12-07
1
-1
/
+0
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