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Commit message (
Expand
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Author
Age
Files
Lines
*
Do not initialize q_ptr in classes derived from QObjectPrivate
Konstantin Ritt
2015-05-20
2
-5
/
+5
*
Remove FBO complete debug
Paul Lemire
2015-05-17
1
-1
/
+0
*
Allow to have different clearColor per RenderView
Paul Lemire
2015-05-15
3
-4
/
+18
*
RenderTexture: handle the unique flag and append the node id to the dna when
Paul Lemire
2015-05-15
2
-2
/
+13
*
Unit tests for RenderMesh
Paul Lemire
2015-05-14
2
-1
/
+4
*
Unit tests for RenderMaterial
Paul Lemire
2015-05-13
2
-1
/
+2
*
Renderer: properly merge global stateset with per renderpass stateset
Paul Lemire
2015-05-12
4
-5
/
+19
*
QCameraLens: allow specify projection with frustrum
Paul Lemire
2015-05-12
1
-1
/
+1
*
FrameGraph: allow the FrameGraph tree to contain any kind of Nodes
Paul Lemire
2015-05-10
1
-2
/
+3
*
Fix: Allow StateSet to not contain any Qt3D::QRenderState
Paul Lemire
2015-05-10
2
-5
/
+9
*
Qt3D.Render.RenderStates logging category used to monitor RenderState changes
Paul Lemire
2015-05-10
1
-1
/
+5
*
RenderShader: protect fragOutput hash with mutex
Paul Lemire
2015-05-10
2
-7
/
+26
*
Renderer: glDrawBuffers using QRenderTargetSelector drawBuffer
Paul Lemire
2015-05-10
6
-7
/
+49
*
QRenderTargetSelector: takes list of active drawBuffers
Paul Lemire
2015-05-10
2
-0
/
+11
*
Added QBlendStateSeparate render state
Paul Lemire
2015-05-09
3
-7
/
+34
*
RenderView: lookup RenderPassFilter/TechniqueFilter Parameters
Paul Lemire
2015-05-09
3
-21
/
+37
*
QTechniqueFilter: add/remove QParameter
Paul Lemire
2015-05-09
2
-0
/
+17
*
QRenderPassFilter: add/remove QParameter
Paul Lemire
2015-05-09
2
-0
/
+16
*
RenderViewJobs: process local Parameters per RenderPass
Paul Lemire
2015-05-09
3
-5
/
+22
*
QRenderPass: add/remove Parameters
Paul Lemire
2015-05-09
2
-12
/
+23
*
NoDraw/QNoDraw registered in QRenderAspect
Paul Lemire
2015-04-27
1
-0
/
+3
*
RenderView handle NoDraw case
Paul Lemire
2015-04-27
4
-1
/
+12
*
NoDraw backend node for QNoDraw added
Paul Lemire
2015-04-27
4
-3
/
+142
*
Renderer: apply per RenderView global RenderState
Paul Lemire
2015-04-25
6
-9
/
+35
*
StateSetNode: backend framegraph node for QStateSet
Paul Lemire
2015-04-25
4
-3
/
+190
*
Move RenderState creator to renderstate for further reuse
Paul Lemire
2015-04-25
3
-85
/
+91
*
QRenderPass use QNodePtr to send clones
Paul Lemire
2015-04-25
1
-1
/
+2
*
Doc: Fix multiple C++ documentation issues
Topi Reinio
2015-04-14
1
-0
/
+5
*
Fill the whole window on retina Macs.
Gunnar Sletta
2015-03-21
1
-0
/
+4
*
Do not update eye position if there's no camera
Konstantin Ritt
2015-03-16
1
-3
/
+1
*
Fix MSVC warnings.
Friedemann Kleint
2015-03-12
1
-1
/
+1
*
Log the actual context format
Laszlo Agocs
2015-03-11
1
-1
/
+3
*
Fix for ShaderData
Paul Lemire
2015-03-09
4
-7
/
+20
*
Units test for RenderViewUtils and RenderView
Paul Lemire
2015-03-09
2
-9
/
+11
*
RenderShader: Fix for absence of instance names in UBO
Paul Lemire
2015-02-28
2
-7
/
+22
*
RenderView: moved the ShaderData name/value map building out
Paul Lemire
2015-02-28
4
-103
/
+115
*
QBackendNodeFunctor: get and destroy now take a QNodeId
Paul Lemire
2015-02-28
15
-50
/
+50
*
ChangeArbiter/SceneChange: use id as change subject
Paul Lemire
2015-02-28
1
-2
/
+2
*
Unit Tests for RenderShader
Paul Lemire
2015-02-28
2
-2
/
+20
*
Fix: remove QByteArrayLiteral used when setting SceneChange property names
Paul Lemire
2015-02-28
1
-2
/
+2
*
Fix build with gcc 4.4
Laszlo Agocs
2015-02-26
1
-11
/
+11
*
Merge remote-tracking branch 'origin/dev' into 5.5
Oswald Buddenhagen
2015-02-23
5
-3
/
+40
|
\
|
*
Avoid crashing when becoming non-exposed
Laszlo Agocs
2015-02-19
1
-1
/
+4
|
*
Remove debug prints from gl3 helper
Laszlo Agocs
2015-02-18
1
-2
/
+0
|
*
Make shadow mapping functional on ES 3
Laszlo Agocs
2015-02-18
2
-0
/
+34
|
*
Reset the active texture cache in beginDrawing
Laszlo Agocs
2015-02-18
1
-0
/
+2
*
|
Fix inconsistent override warnings [-Winconsistent-missing-override]
Sergio Martins
2015-02-18
5
-5
/
+5
|
/
*
Fix default material shaders for non-core OpenGL
Laszlo Agocs
2015-02-16
1
-3
/
+14
*
Do not build render jobs without a surface
Laszlo Agocs
2015-02-16
6
-17
/
+17
*
Avoid warning with MSVC
Laszlo Agocs
2015-02-13
1
-1
/
+1
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