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qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
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wip/animation
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src
/
render
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backend
Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-09-20
1
-4
/
+5
|
\
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*
ShaderData: refactoring
Paul Lemire
2016-09-05
1
-4
/
+5
*
|
Renamed files quniformvalue* to shaderparameterpack
Paul Lemire
2016-09-16
5
-10
/
+10
*
|
Renderer: get rid of QVariant for backend uniforms
Paul Lemire
2016-09-14
5
-234
/
+89
*
|
UniformType: add Q_DECLARE_METATYPE for unit tests
Paul Lemire
2016-09-08
1
-0
/
+2
*
|
Add UniformValue class
Sean Harmer
2016-09-07
3
-2
/
+374
*
|
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-09-05
1
-0
/
+6
|
\
|
|
*
Reset bound fbo at the end of the rendering
Antti Määttä
2016-09-01
1
-0
/
+6
*
|
Enable QRenderCapture usage in the backend
Antti Määttä
2016-08-29
4
-1
/
+20
*
|
Add sendRenderCaptureJob
Antti Määttä
2016-08-29
2
-0
/
+15
*
|
Export RenderSettings for auto tests
Paul Lemire
2016-08-26
1
-1
/
+1
*
|
PlatformSurfaceFilter: remove assert
Paul Lemire
2016-08-25
1
-1
/
+0
*
|
Merge remote-tracking branch 'origin/5.7' into 5.8
Liang Qi
2016-08-23
1
-1
/
+2
|
\
|
|
*
Entity: fix -> properly clear childrenHandles vector
Paul Lemire
2016-08-16
1
-1
/
+2
*
|
Merge branch '5.7' into dev
Sean Harmer
2016-08-14
7
-29
/
+77
|
\
|
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*
Simplify RV state handling
Paul Lemire
2016-08-09
1
-3
/
+5
|
*
Fix crash in handlemanager when creating many meshes
Antti Määttä
2016-08-09
2
-2
/
+2
|
*
Renderer: properly destroy pending renderqueue
Paul Lemire
2016-08-09
1
-0
/
+6
|
*
RenderView: unset thread local storage after we are done with it
Paul Lemire
2016-08-09
2
-16
/
+34
|
*
renderer_p.h: remove unused include
Paul Lemire
2016-08-09
1
-1
/
+0
|
*
Set the viewProjection and its inverse as uniforms if used
Sean Harmer
2016-08-08
2
-0
/
+17
|
*
Load only the shaders which match the rendering API
Paul Lemire
2016-08-05
1
-6
/
+13
|
*
Remove qboundingvolumedebug
Sean Harmer
2016-08-04
1
-1
/
+0
*
|
Enable picking of back facing triangles
Mike Krus
2016-08-13
2
-0
/
+6
|
/
*
Fix activeFrameGraph received a NodeId not a NodePtr
Paul Lemire
2016-08-01
1
-1
/
+1
*
Job Traces: add support for Submission frames
Paul Lemire
2016-07-17
1
-14
/
+19
*
OpenGLVertexArrayObject: disable attributes on release/rebind
Paul Lemire
2016-07-17
1
-1
/
+9
*
Rendering: concurrent submission
Paul Lemire
2016-07-17
1
-13
/
+21
*
Renderer: update comment regarding RenderStateSet
Paul Lemire
2016-07-17
1
-4
/
+2
*
RenderStates: remove RenderStateCollection
Paul Lemire
2016-07-17
1
-1
/
+1
*
RenderStateSet/Node: store a StateVariant
Paul Lemire
2016-07-17
1
-3
/
+3
*
Fix crash in LightSource sorting
Paul Lemire
2016-07-08
1
-8
/
+5
*
Renderer: make submission not rely on the Shader backend node
Paul Lemire
2016-07-05
3
-23
/
+31
*
Renderer: decouple buffer/texture updates from draw commands
Paul Lemire
2016-07-05
2
-139
/
+296
*
Fix compile warning triggered by unused variable
Paul Lemire
2016-07-05
1
-0
/
+1
*
RenderCommand: store all what's needed to perform draw calls
Paul Lemire
2016-07-05
3
-4
/
+31
*
OpenGLVertexArrayObject: emulate VAO support if not supported
Paul Lemire
2016-07-05
5
-55
/
+173
*
QRenderAspect: remove unused allocators
Paul Lemire
2016-07-05
3
-100
/
+0
*
CommandExecuter: add lots of helpers to convert types to JSON
Paul Lemire
2016-07-05
1
-4
/
+212
*
CommandExecuter: output node id instead of handles for nodes
Paul Lemire
2016-07-05
1
-3
/
+19
*
Add shell command to dump RenderViews/RenderCommands
Paul Lemire
2016-07-05
3
-9
/
+75
*
Make the Qt3D Renderer execute its first shell command
Paul Lemire
2016-07-05
6
-2
/
+242
*
ClearsBuffers: make the RenderViews store clearbuffers values
Paul Lemire
2016-07-04
3
-17
/
+33
*
Renderer/RenderView: store only renderTarget nodeId
Paul Lemire
2016-07-04
2
-4
/
+9
*
Renderer: cleanup graphics resources
Paul Lemire
2016-07-04
3
-0
/
+15
*
Remove defaultMaterial/defaultTechnique
Paul Lemire
2016-07-04
2
-116
/
+7
*
Fix race with UniformBlockBuilder
Paul Lemire
2016-07-04
2
-8
/
+17
*
Further job improvements
Paul Lemire
2016-07-04
2
-8
/
+28
*
Use UpdateWorldTransformJob
Paul Lemire
2016-07-04
2
-2
/
+9
*
Rename UpdateBoundingVolumeJob -> ExpandBoundingVolumeJob
Paul Lemire
2016-07-04
2
-7
/
+7
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