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path: root/src/render/defaults/qdiffusespecularmapmaterial_p.h
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* Unify license header usageAntti Kokko2016-01-261-11/+14
* Fix annotations in QDiffuseSpecularMapMaterial defaultSean Harmer2016-01-171-0/+2
* Added parameters to signals and made setters Q_SLOTSTomi Korpipää2015-12-091-0/+6
* Migrate DiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-021-2/+0
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-5/+5
* Do not pass `this` to Private c-torKonstantin Ritt2015-05-201-1/+1
* Copyright header change.Mika Salmela2015-02-091-19/+14
* QTexture renamed to QAbstractTextureProviderPaul Lemire2015-02-081-3/+3
* Remove default uniform values for lightPosition and intensityLaszlo Agocs2015-02-021-0/+2
* Default cpp materials + material-cpp examplePaul Lemire2014-12-311-0/+93