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path: root/src/render/defaults/qgoochmaterial_p.h
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* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Fix annotations for QGoochMaterial defaultSean Harmer2016-01-171-0/+2
| | | | | Change-Id: I5cb3fb08fd9208e7e452e04cb4976033d091202d Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Added parameters to signals and made setters Q_SLOTSTomi Korpipää2015-12-091-0/+9
| | | | | | Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1 Task-number: QTBUG-49797 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Migrate GoochMaterial to be light-awareLaszlo Agocs2015-12-021-2/+0
| | | | | | | On the ES2 path only the first light is taken into account for now. Change-Id: Ia8974bedddaa43539563149e718284076a519b5e Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-1/+1
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
| | | | | Change-Id: Ic4a69123255c33990765ea3601e01914c2d8cb70 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-5/+5
| | | | | | | Updated examples and tests accordingly. Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add gooch material and exampleSean Harmer2015-07-041-0/+84
Edge inking will come later. So many techniques to choose from. Change-Id: Ibbea66c09c158bebba5d8efaf08d18417fa9b161 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>