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Task-number: QTBUG-51494
Change-Id: Ic326499f80b5a91b2d19c09770de926f220cc805
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Implemented a few missing initializeFromPeer() implementations along
with the corresponding frontend node creation change creation functions.
Adapted unit tests.
Change-Id: I571e53a7b68a5544bd0e308df0baf7e52533306e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Trying to unify naming of change types.
Change-Id: I0bfca0b7ba5adeaaa6145f75ddb41731f76adc09
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I5e9545cbe9f98105ccf6163fd0a5f93983bb86ed
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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* Bindings are now entirely deduced from shader introspection
* Modified the BackendNodeDirtyFlags to remove the class at this
prevents the operator~() to be called
* Make the Renderer loop check for the ComputeDirty flag and
don't unset it if set
Note: uses a hack to reset m_changeSet in performCompute as right know
we are sometimes missing the markDirty(ComputeDirty) set by the ComputeJob nodes.
Will be sorted out later.
Change-Id: Ic4fa71ecf01b625e885a58a66278387bf5b36339
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Each sceneChangeEvent marks a dirty bit in the AbstractRenderer.
If no changes were accumulated during one frame, the renderer decides
not to render the frame, by returning false from shouldRender().
We still need to go through each backend node and see what flags
to set exactly, and to make sure we also react on backend-initiated
changes.
Change-Id: I80588bc5c4ebeb5d57b45ddfbd4d79ec268968b1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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