| Commit message (Collapse) | Author | Age | Files | Lines |
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Was used by old node init API
Change-Id: I7b68f25634ee7aaccefab6f499ac074fcfb9a7f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Qt expects the export macros to have Q_ prefixes, otherwise the symbol
versioning script won't find them and mark them.
Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from
src/doc/qt3d.qdocconf
Task-number: QTBUG-74752
Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is in fact done at several places nowadays, sometimes with bugs, so
let's provide a single tested implementation for it.
Change-Id: I782ba18a15e5b4a3b320ac6b472173b1f8e417a3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Adds new property which allows you to change pixelratio/DPI of
surface. By default the ratio is from containing QWindow.
Task-number: QTBUG-53601
Change-Id: Ibc3d184285a00c61233ce00d0c39f5db2e34ce89
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I5a4cccb90fe17f6f1d59d83745e1115f9cd0669c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is needed to avoid rendering on a surface that has been destroyed.
Change-Id: Iadc2a32e2e0113704ca4df48df6bcdd1a0d8256c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Pass the correct picking area to pick job using rendersurfaceselector
Task-number: QTBUG-49271
Change-Id: I30511199b9b35c0e70d03f31165eb35c8c015cd1
Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Behind the scenes this just updates the QSurfaceProperty which is all
we care about on the backend. This is for QML since QSurface is not a
QObject subclass (even though all sub classes of QSurface are via MI,
grrrrr).
Change-Id: I248eb59a92ed3bc99361ff23a0cd20d3c191769b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I65fbfed5bcf244668021878c0cfddb75d530e56e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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