| Commit message (Collapse) | Author | Age | Files | Lines |
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This cannot be handled with RHI and in practice nobody ever used that
feature.
[ChangeLog] QRenderTargetSelector remove outputs/drawBuffers property
Change-Id: I6b02718733e5c05cee9074b0078ba2a544de95d6
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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By default the QRenderAspect will try to load this plugin
Change-Id: Ie55e207fb8e6d0b64f717bbb99699eb669eaa3f2
Task-number: QTBUG-61151
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Remove include statements for classes that are no longer used. Makes
it easier to find remaining use cases that need addressed before
complete removal in Qt 6.
Change-Id: I60529ba1929ad64b162d3847d5df47cde2a60dad
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I893fa8e1ecfe9b9d20ff39ce2e756753fbc70dc3
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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So as to later on allow finer grained job launching and not force
every job to be rerun when we know only the FG has changed.
Change-Id: I09f935f8a1793722159ba645acc2ad4b00983041
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-51494
Change-Id: Ic326499f80b5a91b2d19c09770de926f220cc805
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This more correctly reflects the semantic meaning.
Task-number: QTBUG-51494
Change-Id: I3a230e959ea007f1d19808eae73b5d95b6f06514
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Implemented a few missing initializeFromPeer() implementations along
with the corresponding frontend node creation change creation functions.
Adapted unit tests.
Change-Id: I571e53a7b68a5544bd0e308df0baf7e52533306e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-52736
Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Trying to unify naming of change types.
Change-Id: I0bfca0b7ba5adeaaa6145f75ddb41731f76adc09
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Icae15aef51a623ea543edad9d04513d59e94273b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I9ad362251795b8dcc944918e77c147bc229902f0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Move this out of the creation functor as the peerId is not set at this
point which breaks the setParentId() function. Move this to the
initializeFromPeer() function and have each FrameGraphNode type call
the base class implementation to set the basic stuff up.
With this change, the main loop now runs through using the QT3D_NO_CLONE
env var. However, it does not render again, yet.
Change-Id: Ied12deb4732b5c103e647cc4cfea935114ea31ca
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also make some functions inline whilst we are touching them anyway.
Change-Id: If44398d56a82e42689f26f22f0e07dba229529c6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ib32e72d48f10bdbe781a23cf189b3cabd53db36d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
Change-Id: Ifaf926705d51fa17ceb3c187f6cf2d10db81dbda
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Icaca9797c01100402e6d103be2a0425820a717ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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* Bindings are now entirely deduced from shader introspection
* Modified the BackendNodeDirtyFlags to remove the class at this
prevents the operator~() to be called
* Make the Renderer loop check for the ComputeDirty flag and
don't unset it if set
Note: uses a hack to reset m_changeSet in performCompute as right know
we are sometimes missing the markDirty(ComputeDirty) set by the ComputeJob nodes.
Will be sorted out later.
Change-Id: Ic4fa71ecf01b625e885a58a66278387bf5b36339
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Each sceneChangeEvent marks a dirty bit in the AbstractRenderer.
If no changes were accumulated during one frame, the renderer decides
not to render the frame, by returning false from shouldRender().
We still need to go through each backend node and see what flags
to set exactly, and to make sure we also react on backend-initiated
changes.
Change-Id: I80588bc5c4ebeb5d57b45ddfbd4d79ec268968b1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Also remove some unnecessary includes.
Change-Id: I35539566e530f7800bbbe7884be65a93a7ee91eb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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