| Commit message (Collapse) | Author | Age | Files | Lines |
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Change-Id: Iec1d3bab2e3a5a25d1cbb5129addebd83b225580
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I7399008adb0f612c78738f58f168fa38cf6ae845
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Behind the scenes this just updates the QSurfaceProperty which is all
we care about on the backend. This is for QML since QSurface is not a
QObject subclass (even though all sub classes of QSurface are via MI,
grrrrr).
Change-Id: I248eb59a92ed3bc99361ff23a0cd20d3c191769b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ibd50fe11628d766588097a684be9e46254a5371b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I65fbfed5bcf244668021878c0cfddb75d530e56e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ifbe93173010bf058f198990c62d5e93fea967a74
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The intermediate QLists are still not optimal here, as these methods are
called per frame, but at least this is now down to one allocation each.
Change-Id: I7705172aabc5e526c5123d70450d3ae2dec20d03
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1
Task-number: QTBUG-49797
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I41a027b073ee5cb253f7b37244ad887acff4f909
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Will be used to dispatch a compute job if the renderer
is compatible with compute shaders (OpenG 4.3)
Change-Id: I7846d3b58d6aed06276aa34e841245ce1154fdd8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Empty for now.
Change-Id: I4edcdae58230e53c266c214052522d3ab54b1c6c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ied917f0ffb9d63d5a3a6bd61a9e6be1241c0ef8b
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I6bdee01f898a477c4c24457de6ab774e03277365
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I662577e6dd337b1f056f73b4a11262e902d4dde2
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Fix the documentation issues that still remained broken after
renaming the namespaces/QML modules. Do further cleanup and
minor doc editing.
Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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Change-Id: I1b42afc740da696bd019b4c0c34a9cc23e5769c0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Also remove some unnecessary includes.
Change-Id: I35539566e530f7800bbbe7884be65a93a7ee91eb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I4ca133aebad0c088296ab293f95f0a6d76d18395
Task-number: QTBUG-39946
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Each of the submodules now have there own namespace
so the following changes are required to adapt:
- Added \namespace docs for the new namespaces.
- Updated all the \class and \instantiates entries to use
the appropriate namespace qualifier.
- Changed the \module and \qmlmodule names for Qt 3D Core
and Qt 3D Render modules.
- Added the missing \module and \qmlmodule pages for the
Qt 3D Collision module.
Change-Id: Ibc5bf30e4f50aecb6a3b24bc8536f17ed19d681d
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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* Exported with Q_AUTOTEST_EXPORT for unit testing
* Check if parent is different in the setParentHandle
* Set parent handle to null when removing child
* Add a getter on the manager
Change-Id: Idbe20fd36d144023c2f4e7a1571122038bda8a3d
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I4cd0fa73e06224b023215cef57efbb6b2fbbc30d
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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- Properly clone the parameters when doing a clone
- Sent QAnnotation QNodeId only, not clones
- Check that a QAnnotation is not already contained when inserting a new one
Change-Id: Ie00410c107b41bebccccd670feb02e2bfd30b84e
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I6446f3712339cb040db6508cfb14e15a475c0889
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: Ief517b0554a400427b211b8b05f96926307dbbe3
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: I415a47cea4ff393ca67c3f162415d5a082c66d0a
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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- Property copy drawBuffers when cloning
- Check that the target isn't null when we try to set its parent
Change-Id: I61b1f8972f9813efa371b929b26490d0a0b577c2
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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- Only pass the id (to avoid clones) when an annotation is added
- Make clones of the parameters when a QRenderPassFilter is cloned
Change-Id: Id7e19f11d35ea5d891ce2a031c872400a8550197
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Otherwise we try to set the parent on a null object
Change-Id: I0dff1a8374dd1540bddb109b112ea73081db0f39
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: Idcbe72c55134c2beb6e226d963a8e724ce210738
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Ic4a69123255c33990765ea3601e01914c2d8cb70
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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