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| * VSyncFrameAdvanceService: fix Scene3D renderingPaul Lemire2017-08-111-0/+1
| * Doc: fix minor link issueNico Vertriest2017-08-031-1/+1
* | Add ProximityFilter backend nodePaul Lemire2017-08-181-0/+3
* | Update local poses of JointInfos from dirty JointsSean Harmer2017-08-161-1/+1
* | Trigger a skeleton re-load when an inverse bind matrix changesSean Harmer2017-08-161-1/+1
* | Set the SkeletonManager on Skeleton with a custom node factorySean Harmer2017-08-161-1/+1
* | Add backend node for QJointSean Harmer2017-08-161-0/+2
* | Update skinned mesh example to expose joints of objectSean Harmer2017-08-161-0/+2
* | Load skeleton from glTF 2 fileSean Harmer2017-08-091-0/+13
* | Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-0/+3
* | Add Armature backend node to renderer aspectSean Harmer2017-08-081-0/+3
* | Accept/Drop entities and filter recursivelyJuan José Casafranca2017-08-023-3/+56
* | Introduce ShaderBuilderKevin Ottens2017-07-051-0/+4
* | Introduce QShaderProgramBuilderKevin Ottens2017-07-051-0/+1
* | Merge branch '5.9' into devSean Harmer2017-06-1910-18/+35
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| * Add missing private export macrosMike Krus2017-06-169-9/+18
| * Fix small memory leak in QRenderAspectPrivateMauro Persano2017-06-091-0/+2
| * Merge remote-tracking branch 'origin/5.9.0' into 5.9Liang Qi2017-05-311-6/+11
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| | * OnDemand rendering: only skip rendering jobsPaul Lemire2017-05-191-6/+11
| * | Fix container detachments detected by clazySergio Martins2017-05-261-1/+1
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* | Add support for line pickingMike Krus2017-05-266-3/+55
* | Add support to move the camera so that the entire model is visibleMike Krus2017-05-235-1/+149
* | Camera: add pointer back to aspectMike Krus2017-05-231-1/+2
* | Merge branch '5.9' into devSean Harmer2017-05-214-34/+19
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| * Fix SC breakSean Harmer2017-05-121-0/+8
| * Merge 5.9 into 5.9.0Oswald Buddenhagen2017-05-042-31/+8
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| | * Doc: correct several link errorsNico Vertriest2017-05-032-31/+8
| * | Add qAsConst, range-loop might detach Qt container (clazy reports)Mike Krus2017-05-021-1/+1
| * | Add missing reference in range-for with non trivial type (clazy reports)Mike Krus2017-05-021-1/+1
| * | Add missing emit (clazy reports)Mike Krus2017-05-021-1/+1
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* / Add download service and use for remote meshesMike Krus2017-05-202-1/+16
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* Fix spelling in comments and docsAndy Maloney2017-04-061-2/+2
* Remove pointless template member function from QAbstractFunctorSean Harmer2017-03-301-7/+0
* Fix LevelOfDetails documentationMike Krus2017-03-291-11/+13
* Add Threshold suffix to QLevelOfDetail enum valuesSean Harmer2017-03-292-3/+3
* Pass QVector<qreal> by const-ref for consistencySean Harmer2017-03-282-3/+3
* Pass QVector3D by valueSean Harmer2017-03-282-3/+3
* Doc: corrected link error and completed parameter definitionsNico Vertriest2017-03-211-3/+4
* Cleanup scene2d - remove event forwardAntti Määttä2017-03-151-4/+0
* Doc: corrected link issue in \sa statementNico Vertriest2017-03-141-2/+2
* Doc: minor typo in parameter definition \a exposureNico Vertriest2017-03-141-1/+1
* Doc: removed double definition of QRenderSettings::RenderPolicyNico Vertriest2017-03-141-7/+0
* Silence unused variable warningMike Krus2017-03-021-1/+0
* Update documentation related to pickingMike Krus2017-03-011-7/+53
* Move scene2d to own module and implement conditional plugin loadingAntti Määttä2017-02-282-8/+40
* Register QEnvironmentLightKevin Ottens2017-02-241-0/+4
* Fix container detachments when using range loopSergio Martins2017-02-242-4/+6
* QBoundingSphere cleanupPaul Lemire2017-02-247-187/+106
* Start using REVISION on our propertiesKevin Ottens2017-02-232-2/+2
* Revert "Use QVector<float> in level of detail APIs"Sean Harmer2017-02-193-10/+10