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path: root/src/render/geometry/armature_p.h
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* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+1
* Update QArmature to use direct syncMike Krus2019-09-181-3/+1
* Replace Q_DECL_FINAL with finalKevin Funk2017-09-251-1/+1
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-1/+1
* Extend standard uniforms to cover skinningPaletteSean Harmer2017-08-101-0/+1
* Add a job to calculate the skinning matrix palette for a skeletonSean Harmer2017-08-101-0/+6
* Add Armature backend node to renderer aspectSean Harmer2017-08-081-0/+80