| Commit message (Collapse) | Author | Age | Files | Lines |
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This change adds missing C++ and/or QML documentation for:
* enum QBuffer::AccessType
* QBuffer::accessType()
* QBuffer::dataAvailable()
* ForwardRenderer::externalRenderTargetSize
* enumeration Qt3D.Render.Light::type
* Qt3D.Render.Light::color
* Qt3D.Render.Light::intensity
Fixes: QTBUG-73071
Change-Id: I48b13cb8001558b20bd801b6f96f5b5933144d82
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Conflicts:
src/animation/backend/channelmapper_p.h
Change-Id: I4e0f59c6648925ba45d30ccc2405524a9e901a0e
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It can also be removed from the backend class, now the renderer doesn't
look at it anyway.
Change-Id: I5643922dccc81c0ee33f80e4b0ea34b63e51d89c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I92c955068e233c50043ad7d06a32300dd386c24d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ie56a792272d2bf748a0d64096d46852ab718c37a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: If4c908bef743a44334e8492aa613b8d14de18ee8
Coverity-Id: 154549
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Added some code to retrieve the data in the gpu back to a cpu pointer
in the opengl helpers.
Added a framegraph node which specifies if any data must be downloaded
from the gpu
Added a flag in the buffer object to specify if the data from that
buffer must be downloaded.
Added a job to send the data back to the frontend.
Added a path in the renderer to download the gpu data.
Task number: QTBUG-57727
Change-Id: I315a9221e5116c7d07f818e00c654fe1901144f4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I0bc5a9f5a6971cd6bb6ad531515928adefc5b0cb
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Undocumented parameter 'other' in Qt3DRender::QBufferDataGenerator::operator==()
Change-Id: Iadeeec3316df86bb3681e707051e43683b7e9bbb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Needed for rendering the particles as a result of dispatch
compute calls.
Change-Id: Iba6759d55677ff0064b203674dc16f99998ad3f7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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QDoc tries to guess the correct #include statement, displayed in
the requisites table in the class reference. However, this often
produces incorrect information for a module as complex as Qt3D.
To fix this, manually specify the include path with the \inheaderfile
command.
Change-Id: I42929b92600d07d759f4f76e9051ff656785c652
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Fix broken link, missing parameter names, and typos.
Change-Id: I129d9169d7a943403676e0f48c34b6e1edaab0f1
Reviewed-by: Nico Vertriest <nico.vertriest@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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- replaced \return
- replaced \update
Change-Id: Ia819e274b1416b246e179caa304ac1eb1570d3e8
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Change-Id: Ia509fe6d61f35090b498d3c7268294ebb5804241
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Id62e225062a030f4864fb7af2ed6f60d6be87460
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Change-Id: I2698dd760c8124fb7cddbd3d22c739db2576dcdd
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Perform upadateData through queue of replacements specified by
QBufferUpdate: start position (offset) and QByteArray (replacing data)
Add example based on custom-mesh-cpp to show how updating data works.
Task-number: QTBUG-50720
Change-Id: I2eceb514af21209deb278d73c94773e39f300fb3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-46037
Change-Id: Ie0069ab43a0575d4f9578a43a7302cd560423fc6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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By making the destructor (usually the first non-inline, non-pure,
virtual function, and therefore the trigger for most compilers to
emit the vtable and type_info structures for the class in that TU)
out-of-line, vtables and, more importantly, type_info structures for
the class are pinned to a single TU. This prevents false negative
dynamic_cast and catch evaluation.
It also allows to add code to them later, if necessary.
Change-Id: I0da301cd788162abba6cdbbb21910090a22adb9a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Uses one memory allocation for the shared pointer bookkeeping block
and the object, rather than two.
Change-Id: Ia8c587cf33e981e8a4e4dd565938217be76e256b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-51494
Change-Id: Ic326499f80b5a91b2d19c09770de926f220cc805
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-51494
Change-Id: I2414bee3b9eb3bd1146fd356bb0552366e63a976
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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...and fix resulting compilation issues and tests.
Had to temporarily allow QNode[Added|Removed] property change to be
able to handle QVariant payloads too. This will be split out into
a separate pair of classes in a future commit.
Task-number: QTBUG-51494
Change-Id: I1748e3b8aa3c39fa171ee0c5af4204502826ba07
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This more correctly reflects the semantic meaning.
Task-number: QTBUG-51494
Change-Id: I3a230e959ea007f1d19808eae73b5d95b6f06514
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-52736
Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I4def54a11de0f9c676ef6b2d7bd8e723ded25ab9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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QT3D_CLONEABLE now implements a default dtor that calls _q_ cleanup
QT3D_CLONEABLE_CUSTOM_DTOR is used for classes that really need to implement
their own dtor but they need to invoke _q_cleanup manually
Change-Id: I2937a3b9edeb5a763749f0044360d78ab4461a5e
Task-number: QTBUG-51464
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Trying to unify naming of change types.
Change-Id: I0bfca0b7ba5adeaaa6145f75ddb41731f76adc09
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I25fc4afadd0b600c5a9ee06ca40b4d684a96cff2
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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bufferFunctor -> dataGenerator
As per API review
Change-Id: Ie67fff2fd6b75574ca840bd43836028c0726ec5e
Task-number: QTBUG-51469
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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As per API review
Change-Id: Ibb4fe23483ddf6d8fdeb9f8eea4112eb652d54a9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I1e0c25ec01115569af59b53ec4d447a1fd55d8b3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/doc/src/qt3dcollision-module.qdoc
src/render/frontend/qcamera.cpp
src/render/frontend/qcameralens.cpp
Change-Id: I8a0ae250a6b8e065a1ef3c817968ebb7ef23b20d
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In the documentation configuration, exclude all '_p.h' files
from the documentation build.
This prevents QDoc from generating documentation for private
classes, and also allows removal of documentation that
explicitly set the private classes \internal.
Change-Id: I8fcf5c99a2a0b75e9ee5dcd928fa4a2b4b8cf34f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I312b3f1eed1578899319cfc30b9bad143c5c467e
Task-number: QTBUG-46037
Reviewed-by: Pasi Keränen <pasi.keranen@theqtcompany.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1
Task-number: QTBUG-49797
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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And update the frontend QBuffer with the data obtained from the functor
if sync is true.
Change-Id: I86e4dff50fedf3fbc6057843a8a60c978d68b047
Task-number: QTBUG-48454
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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When true, data loaded through a functor will also be updated to the frontend.
Change-Id: I2980e00a927ed5f787e217a20e2c42d8c5ea0e81
Task-number: QTBUG-48454
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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