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path: root/src/render/geometry/qmesh.h
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* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Added parameters to signals and made setters Q_SLOTSTomi Korpipää2015-12-091-4/+5
| | | | | | Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1 Task-number: QTBUG-49797 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Added support for partial OBJ mesh loadingMike Krus2015-11-211-0/+5
| | | | | | | | | | | | | | | Added a subMesh string property to the QMesh class. This is passed to the ObjLoader and, if not empty, it will only load the sub meshes at match. The string is assumed to be a regular expression against which sub mesh names are matched. If the string is not a valid regex then a valid one is constructed. Change-Id: Iecc39af8a41429bb924fb1e3e47d8cbdb9ff1086 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-3/+3
| | | | | | | | This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-2/+2
| | | | | | | Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move geometry related classes to their own directorySean Harmer2015-10-131-0/+80
Change-Id: I74fdfceeeca4801c51fba3586404d5b5dab771b4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>